diff options
| author | Renato Araujo Oliveira Filho <renato.filho@canonical.com> | 2012-09-04 09:51:22 -0300 |
|---|---|---|
| committer | Renato Araujo Oliveira Filho <renato.filho@canonical.com> | 2012-09-04 09:51:22 -0300 |
| commit | 908d88658deb4190aae5c5f3e9fef25c9f7b7825 (patch) | |
| tree | ff9d448ce6da93ae699013d315e79c12a65b159f /plugins | |
| parent | 91b9ab1b239a1e6d58dbfd52f8a12d08bcabe3fa (diff) | |
Fixed windows decoration for maximized windows.
(bzr r2650.1.10)
Diffstat (limited to 'plugins')
| -rw-r--r-- | plugins/unityshell/src/unityshell.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/plugins/unityshell/src/unityshell.cpp b/plugins/unityshell/src/unityshell.cpp index 7c23f00c3..3d40eb65c 100644 --- a/plugins/unityshell/src/unityshell.cpp +++ b/plugins/unityshell/src/unityshell.cpp @@ -3790,7 +3790,14 @@ UnityWindow::scalePaintDecoration(const GLWindowPaintAttrib& attrib, // Use "1" as margin to make sure to cover all originial decoration const float width = (window->width() * pos.scale) + 2; const float x = pos.x() + window->x() - 1; - const float y = pos.y() + window->y() - SCALE_WINDOW_TITLE_SIZE; + float y = pos.y() + window->y(); + + // If window is decorated draw the decoration over the original + // otherwise draw inside the window + WindowManager *wm = WindowManager::Default(); + if (wm->IsWindowDecorated(window->id()) && !wm->IsWindowMaximized(window->id())) + y -= SCALE_WINDOW_TITLE_SIZE; + const float iconX = x + CLOSE_ICON_SPACE; const float iconY = y + ((SCALE_WINDOW_TITLE_SIZE - CLOSE_ICON_SIZE) / 2.0); |
