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| author | Chris Townsend <christopher.townsend@canonical.com> | 2013-12-13 16:45:53 -0500 |
|---|---|---|
| committer | Chris Townsend <christopher.townsend@canonical.com> | 2013-12-13 16:45:53 -0500 |
| commit | 6779f53cd04cb867cf368c19bea527bcca671c72 (patch) | |
| tree | 24c7feb3a2f510a6352c5b20ea970233e0a3a2c4 /hud | |
| parent | e46aad4201b5dec526092b355cddf032903785e8 (diff) | |
When hiding the Dash & Hud views, zero out the geometry and update the blur background size. This fixes the issue where the blur background wouldn't be updated when using static blur on subsequent opens of the Dash and Hud.
Fixes LP: #834777 (bzr r3608.3.1)
Diffstat (limited to 'hud')
| -rw-r--r-- | hud/HudView.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/hud/HudView.cpp b/hud/HudView.cpp index e73775dd2..cd977ba4c 100644 --- a/hud/HudView.cpp +++ b/hud/HudView.cpp @@ -353,6 +353,9 @@ void View::AboutToShow() void View::AboutToHide() { + nux::Geometry geo = {0, 0, 0, 0}; + renderer_.UpdateBlurBackgroundSize(geo, GetAbsoluteGeometry(), true); + visible_ = false; overlay_window_buttons_->Hide(); renderer_.AboutToHide(); |
