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Multi-threaded object-oriented computational fluid dynamics (CFD) code for three-dimensional incompressible fluid flow on a regular grid with the incompressible lattice-Boltzmann method (LBM) for general lattices (D2Q9, D3Q15, D3Q19, D3Q27, ...) with A-A pattern for indexing - programmed in C++17, multi-threaded with OpenMP
High-performance computing project for simulating subsea oil–water jet breakup and droplet dispersion using a multicomponent Lattice Boltzmann Method (LBM) on NVIDIA GPUs with CUDA C++.