Python script to extract pngs from Supercell’s *.sc, *_dl.sc, *_tex.sc, *.csv, *.ktx, and *.sctx files.
- Updated
Feb 15, 2025 - Python
Python script to extract pngs from Supercell’s *.sc, *_dl.sc, *_tex.sc, *.csv, *.ktx, and *.sctx files.
Create or Edit Supercell (Clash of Clans, Clash Royale, Brawl Stars, Boom Beach) SC Files. Add or Edit an Existing or Custom Character, Building or other game object.
Plugin for Adobe Animate to create new or export SC files and use in all Supercell games
C++ library for loading and processing Supercell 2D (.sc) assets
Framework for emulating libg.so in Supercell games, providing a core for game modding and simulation.
Python script to download latest assets of your Supercell game.
C++ library for compressing and decompressing Supercell assets
The module for my life story project that contains my Boom Beach gameplay images.
Standalone libg.so kernel for emulating Boom Beach game written in Kotlin.
Boom Bay is a collection of island/island hopping combat game recreations and projects that have been made open source from the start. Written in Scheme/Python.
The module for my life story project that contains my Boom Beach gameplay images from the year 2024.
🔫️2️⃣️0️⃣️2️⃣️6️⃣️🎮️🖼️ The module for my life story project that contains my Boom Beach images from the year 2026.
📰 RSS & ATOM news feeds for Supercell games!
The module for my life story project that contains my Boom Beach gameplay images from the year 2023.
🏙️2️⃣️0️⃣️2️⃣️5️⃣️🎮️🖼️ The module for my life story project that contains my Boom Beach images from the year 2025.
🎮️🖼️🌐️ Mini website for the seanpm2001 life archive project: a website for the Boom Beach git-image sub-project.
📸 Capture and explore images from Boom Beach in 2026, preserving moments and strategies for players and fans alike.
🌊 Emulate core game logic from SuperCell's Boom Beach using Kotlin for educational and research purposes. Explore and learn from the project's foundation.
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