It's unified Playable SDK that supports MRAID, Google, Facebook, Vungle, and many more, simplifying playable ad development with a standardized interface for seamless cross-network compatibility. 🚀
- Updated
Nov 26, 2025 - TypeScript
It's unified Playable SDK that supports MRAID, Google, Facebook, Vungle, and many more, simplifying playable ad development with a standardized interface for seamless cross-network compatibility. 🚀
Accelerate HTML5 playable ad development and production across different ad networks, with a single tool, which offering both a streamlined CLI and a flexible API.
Flutter plugin for showing applovin MAX mediation ads rewardvideo
Visit https://aliendro.id/ for implementation
One stop shop for mediating through AppLovin
AppLovin plugin for Godot engine
This project implements various types of ads provided by Applovin, including Interstitial Ads, Native Manual Ads, Native Ad Placement, Native Templates, Banner Ads, App Open Ads and Reward Ads. It also features day and night modes for a more versatile user experience.
Cordova plugin for integration with AppLovin rewarded video ads and selected events tracking
ios photo editor app with in-app purchase. It's already on App Store.
An extension to show AppLovinMax ads from your application.
A React Native app backed by Firebase serving an infinite scroll of dog pictures. Contains mobile ads and In App Purchases.
A clean, well-structured Unity project demonstrating how to integrate and manage AppLovin MAX ads (Banners, Interstitials, and Rewarded Ads) using C# controllers and a central service. Includes event logging for all ad types, toggleable UI, and known-issues documentation. Designed as a client-ready example with maintainable code, easy configuration
Libraries that are open source
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