Stars
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Lightweight elf binary parser with no external dependencies - Sections, Symbols, Relocations, Segments
A multi agent path planning prototype with roadmap algorithm
An automatic layout of metro map implemented in college, reference in pptx
A 2D path planner with 6 degrees of freedom (+-x, +-y and +-theta) using numeric field algorithm
A simple Minecraft clone written in C using modern OpenGL (shaders).
Home of the Rockstar programming language
Industry-standard navigation-mesh toolset for games
Implementation of Jos Stam's Stable Fluids
Interactive simulation of a wormhole and a black hole similar to those shown in the movie Interstellar
A 3d robot user interface made with Blender and Python.
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness,…
Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
File parser for PMD,PMX,VMD (used in MikuMikuDance)


