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Pull requests: microsoft/DirectXShaderCompiler
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Corrected setting IRBuilder debug location in HLSignatureLower::Gener…
#8022 opened Dec 25, 2025 by kpyzhov Loading…
[SPIR-V] Handle vector element assignment for
asuint. #8011 opened Dec 18, 2025 by luciechoi Loading…
Execution Tests: Update Long Vector tests to no longer require ShaderOpArith.xml
#7999 opened Dec 10, 2025 by alsepkow Loading…
Update ExperimentalNop tests, add instructions for release shader model update
#7994 opened Dec 9, 2025 by tex3d Loading…
Implement ByteAddressBuffer
AlignedLoad and AlignedStore operations #7993 opened Dec 9, 2025 by mapodaca-nv • Draft
[HLK] Modify Wave match test logic to support modifications in different lanes and vector position
#7991 opened Dec 8, 2025 by joaosaffran Loading…
Ensure DXC generators use the repository’s own .clang-format during codegen
#7989 opened Dec 8, 2025 by Lokomojo Loading…
Execution Tests: Clean up - Factor out createWARPDevice and createHardwareDevice
#7987 opened Dec 6, 2025 by alsepkow Loading…
Fix double-increment bug in LegalizeResources when looping over PHIs
#7934 opened Nov 20, 2025 by tex3d Loading…
[WIP] Add HLSL Source Reflection to DXC (IHLSLReflector)
#7924 opened Nov 18, 2025 by Nielsbishere • Draft
DXC: fix ObjC rewrite for HLSL function types + enable modern CMake policies + clang format fixes
#7920 opened Nov 16, 2025 by tmayer-pippinware Loading…
Implementation of GroupSharedLimit to allow increased GroupSharedMemory
#7871 opened Nov 4, 2025 by JoeCitizen Loading…
Strip struct, entry and groupshared names from DXIL
#7868 opened Nov 2, 2025 by GlassBeaver Loading…
Fix OOB in subscript indexing of col-major matrix in cbuffer
#7866 opened Nov 1, 2025 by tex3d Loading…
[SM6.10] VEC9 TriangleObjectPositions / CHECK-pass validation tests
#7831 opened Oct 22, 2025 by simoll Loading…
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