Tags: bill-auger/loopidity
Tags
implement per-channel VU meters * now supports 4 hard-coded input channels * input channels may be mixed in separately * independent VUs for all input and output channels * semantics of Loopidity::IsInitialized() method is now with Loopidity::IsInitialized var * split JackIO::TransientPeaks[] into JackIO::PeaksVuIn[] and JackIO::PeaksVuOut[] * removed JackIO::TransientPeakInMix and JackIO::TransientPeakOutMix * renamed JackIO::ScanTransientPeaks() to JackIO::ScanPeaks() * replaced JackIO::GetPeaksTransient() with JackIO::GetPeaksVuIn() and JackIO::GetPeaksVuOut() * added JackIO::ResetTransientPeaks() * factored JackIO::Rollover() out of JackIO::ProcessCallback() * added LoopiditySdl::VuGradient * renamed LoopiditySdl::MaskRect and LoopiditySdl::GradientRect to LoopiditySdl::ScopeMaskRect and LoopiditySdl::ScopeRect * added LoopiditySdl::ScopeInRect and LoopiditySdl::ScopeOutRect * added LoopiditySdl::EditorRect * renamed LoopiditySdl::DrawEditScopes() to LoopiditySdl::DrawEditor() * added LoopiditySdl::VusInRect, LoopiditySdl::VusOutRect, LoopiditySdl::VuMaskRect, LoopiditySdl::VuRect * split LoopiditySdl::PeaksTransient into LoopiditySdl::LoopiditySdl::PeaksVuIn and LoopiditySdl::PeaksVuOut * renamed LoopiditySdl::DrawTransientScopes() to LoopiditySdl::DrawScopes() * factored LoopiditySdl::DrawScope() out of LoopiditySdl::DrawScopes() * added analogous LoopiditySdl::DrawVUs() and LoopiditySdl::DrawVU() * renamed SceneSdl::drawFrame() to LoopiditySdl::DrawBorder()
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