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berkaysahiin/README.md

Hello.

Games I've Contributed To:

Game Description
Zone Control A frantic 2-player battle for zone dominance - created in 48 hours with Zeytin
Doppelgangers 2D platformer-puzzle game for MagaraJam#4 (2nd place, 72 hours)
Escaping Slime 2D land-rotating puzzle game for IZTECH HyperJam (1st place, 36 hours)
Drøm 3D horror FPS shooter with puzzle elements for ANKÜ Jam (48 hours)
Marionette Story-based 3D puzzle game for MagaraJam2023 @Startgate (72 hours)
Binding Trees Tower defense card-strategy game for GGJ-23 Istanbul @Bug (48 hours)

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  1. Zeytin Zeytin Public

    Lightweight game engine with an integrated editor that gives you full control

    C++ 75 6

  2. Entry Entry Public

    Feature poor C++ build system.

    C++

  3. Shortest-Path-Visualizer Shortest-Path-Visualizer Public

    This is an implementation of BFS shortest path algorithm in C++ using raylib

    C++ 3 1

  4. Game-of-Life Game-of-Life Public

    This is an implementation of "Game of Life" by Horton Conway in Rust using raylib.

    Rust 3

  5. Data-Structures Data-Structures Public

    These are some data structures implemented in C.

    C 3 1

  6. Pseudorandom-Number-Generator Pseudorandom-Number-Generator Public

    Pseudorandom number generator implement using xorshift algorithm in C

    C 3 1