Tags: HectusNet/NeoBB
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0.0.9 - Card Mode Rename & Some TODOs (Part 3/3) - Renamed the HereStudio game mode to simply card, to not make it seem too stolen. - Moved and renamed some classes, to make working on the code easier. - You will now get eliminated if you step out of the arena, if the game mode has it enabled. - When a player dies, he will now also get eliminated, in case of vanilla deaths, like actual damage or other effects. - Added a new utility method to NeoInventory for adding a turn without needing to manually construct the turn's item(s) and its/their lore and info. - There will now be a title telling the players who turns first when the game starts. This can be configured in the GameInfo object as "showInto".
Games Command & Final 0.0.8 Touches - Added a /games command, so you can better manage games and start, stop and get info about them in one place. - Added the new turns to the GameInfo objects and removed some default turns from the legacy game. - Removed the turns.sh script, because it's useless now and needs to be redone anyways. - Changed some stuff in the README, to be more informative and up-to-date. - Added a custom glass wall for the legacy game, because it doesn't give luck and only lasts one turn in the legacy game. - Some minor changes and fixes, like new translations and changing some methods.