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@sarooptech
Last active December 20, 2019 17:27
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I, Sam Daiya, will participate to the next Devember. My Devember will be Making Playable 3D Game. I promise I will program for my Devember for at least an hour, every day of the next December. I will also write a daily public devlog and will make the produced code publicly available on the internet. No matter what, I will keep my promise. I am goung to make a 3D FPS Game using Godot Engine. For Starters I'll be following Official Godot Docs and Tutorials, after that I'll be working on my own with help of YouTube tutorials and some of my fellow Godot Friends on the Internet arround the world.

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Day - 11

Basic Map

  • Built Basic Maze Room for player to roam around
    Day_11
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sarooptech commented Dec 12, 2019

Day - 12

BugFix and Texturing

  • Fixed Flash Light Bug and added Brick Texture to Walls
    20191212_235531
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Day - 13

Material and MeshLibrary

  • Worked on Wall Material More
  • Created Grid Map for Clean Level Design
    Day_13
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Day - 14

Blender Update

  • I've been Learning basic Blender 3D modeling past two days for making reusable 3D assets, so no updated on code until monday.
  • Currently I'm Working On Map Tiles (Probably done with it by tomorrow).
    Day_14
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Day - 15

1 Day Break From Coding

  • Took Break from Coding Stuff for a day and worked on my 3D Modeling skills.
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Day - 16

Background Music and Sound Effects

  • Added Simple Background Music from https://gamesounds.xyz/
  • Also added Gunshot and Footstep Effects.
  • Created Autoload Scene for Handling Sounds.
  • Check out this tweet for sample of Work.
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sarooptech commented Dec 17, 2019

Day - 17

Pick and Throw

  • Added functionality for grabbing and throwing RigidBody Objects.
  • For Swapping Between Gun And Grabing Hit "TAB Key"
    Day_17
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Day - 18

Title Screen

  • Created basic title screen for now.

Change Weapon

  • Bug Fix: Able to change weapons while grabbed an object.

Improved Grabing Code

  • Bug Fix: Crash When clicked anywhere but RigidBodies
  • Bug Fix: Throwing objects they were going through walls

TitleScreen

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Day - 19

Title Screen

  • Added Pickable Class For Throwable Items, Now They Show Message To Pick and Throw Them.
  • Updated Throw Force (Increased)
    Day_19_1
    Day_19_2
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Day - 20

Another Unproductive Day for Unknown

  • Tired of work today. Tried to work on some obstacles and Turrets but couldn't focus much. I'll Try Again to Make Some obstacles tomorrow.
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