| Physics enabled Static Meshes in Child Actor Components spawn at origin | | 6 | 1491 | June 13, 2025 |
| How can you get the center of actor/component when the pivot is off center? | | 7 | 14459 | January 14, 2024 |
| Drag from Content Browser with auto origin-snap? | | 3 | 1015 | August 23, 2023 |
| Actor despawns after certian distance from world origin | | 1 | 404 | December 22, 2022 |
| AI character jitter away from map center | | 1 | 740 | November 29, 2022 |
| VR pawn teleporting into floor / Vive chaperone lowers into floor | | 5 | 4126 | August 9, 2022 |
| Static mesh editor grid flickering | | 2 | 903 | October 3, 2021 |
| EQS won't trace to object when origin intersecting ground | | 0 | 586 | August 16, 2021 |
| Rotate camera around object/ and then return to it's origin | | 1 | 1814 | May 4, 2021 |
| Make my Actor rotate around a point above its origin | | 5 | 4205 | April 15, 2021 |
| How to make the Stage rotation system from Super Monkey Ball. | | 4 | 1264 | February 5, 2021 |
| Is there a way to zero world origin to a new location? | | 8 | 11052 | January 10, 2020 |
| Improved Multiplayer Origin Rebasing? | | 0 | 467 | June 15, 2019 |
| Skeletal Mesh origin changes when actor hidden | | 1 | 360 | June 4, 2019 |
| What is world origin shifting? | | 1 | 4114 | March 28, 2019 |
| Is it possible to reset origin point for in-engine-made static mesh? | | 0 | 663 | December 27, 2018 |
| Random location origin location not changing | | 1 | 439 | December 13, 2018 |
| Spawn player at camera position does not work. Always spawns at origin. | | 1 | 861 | April 2, 2018 |
| Set new origin/pivot point/reference location for ProceduralMeshComponent (child) door | | 1 | 1739 | January 22, 2018 |
| ProceduralMeshComponent no pivotpoint/origin? | | 1 | 492 | January 22, 2018 |
| Set ProceduralMesh origin | | 2 | 761 | January 22, 2018 |
| Beginner question about skeletons | | 1 | 566 | December 16, 2017 |
| Multiplayer World Composition/Origin Shifting based on one player | | 1 | 926 | November 22, 2017 |
| World Origin Rebasing is broken | | 2 | 934 | May 19, 2017 |
| How can I manually rebase the world origin of a level for a player character in blueprints (or other means)? | | 9 | 3971 | May 19, 2017 |
| World rebasing and origin re-shifting with 1 level? | | 8 | 4482 | May 19, 2017 |
| Origin Rebasing Changes Landscape Collision | | 2 | 1190 | September 25, 2016 |
| Do I could put my game on Steam, origin or to edit? | | 3 | 364 | August 28, 2016 |
| Use RotateVectorAroundAxis to rotate the Level/Mesh around the Pawn | | 0 | 692 | February 4, 2016 |
| Object snapping to world origin when being translated via BP | | 3 | 776 | January 27, 2016 |