| Remove Player Collision from Destructable Mesh After Fracture | | 2 | 2227 | October 30, 2025 |
| How to make modular destructible buildings? | | 9 | 224 | October 23, 2025 |
| Tutorial: Advanced Chaos Destruction | | 2 | 6010 | October 17, 2025 |
| r.SkinCache.CompileShaders=True in DefaultEngine.ini breaks Apex Destructio | | 1 | 30 | September 24, 2025 |
| Destructible mesh editor, viewport too dark | | 17 | 2576 | September 18, 2025 |
| Destructible Mesh wrong collision | | 1 | 215 | September 13, 2025 |
| Apex Destructible Mesh Collision Issue? | | 1 | 361 | September 12, 2025 |
| How to get the bone index of a Geometry Collection on a hit or damage event? | | 0 | 41 | August 18, 2025 |
| How to get the number of unfractured pieces in a Geometry Collection? | | 0 | 15 | August 10, 2025 |
| How to set a material for a Geometry Collection? | | 1 | 60 | August 5, 2025 |
| How can I make only certain parts of a Geometry Collection dynamic? | | 2 | 50 | August 4, 2025 |
| Apex Destruction mesh going to sleep too soon | | 0 | 17 | August 3, 2025 |
| Disabling “Enable Damage from Collision” will drastically reduce the occurrence of Chaos Break events | | 0 | 24 | July 28, 2025 |
| Disabling "Enable Damage from Collision" will prevent fractures from occurring in dynamic fields | | 0 | 21 | July 28, 2025 |
| Apply External and Internal Strain doesn't work on small radius. | | 0 | 37 | July 25, 2025 |
| How to properly trigger destruction in a Field System? | | 0 | 92 | July 24, 2025 |
| Geometry Collection component fracture bug | | 1 | 57 | July 23, 2025 |
| How to reactivate Chaos Destruction? | | 0 | 32 | July 17, 2025 |
| How to fracture only the hit Geometry Collection? | | 4 | 80 | July 16, 2025 |
| I have some question about Dataflow | | 2 | 168 | July 13, 2025 |
| What is a good way to make a building template? | | 0 | 24 | July 11, 2025 |
| Geometry Collections and Distance-Fields / Ray Tracing | | 12 | 2351 | June 11, 2025 |
| Fracturing Nanite Meshes | | 10 | 323 | June 10, 2025 |
| BOUNTY - Create an optimised mesh deformation system for AUD $300 | | 1 | 50 | May 19, 2025 |
| The Field system is completely broken. | | 0 | 41 | May 10, 2025 |
| Chaos Destructible mesh only fragments on the first hit - UE5 | | 3 | 94 | May 8, 2025 |
| [UE 5.5] Geometry Collection shadows is broken when using with Point, Spot and Rect Lights | | 1 | 69 | April 24, 2025 |
| [Open Source] Niagara Destruction Driver - Turn CHAOS destructibles (Geometry Collections) into performant GPU niagara particle simulated destructible mesh. | | 0 | 248 | April 9, 2025 |
| Attaching Chaos Destruction geometry collection to dynamic simulated actor | | 1 | 96 | March 30, 2025 |
| 5.3 chaos destruction replication | | 6 | 2004 | March 26, 2025 |