Reference documentation and code samples for the Live Stream V1 API class Google::Cloud::Video::LiveStream::V1::SpriteSheet.
Sprite sheet configuration.
Inherits
- Object
 
Extended By
- Google::Protobuf::MessageExts::ClassMethods
 
Includes
- Google::Protobuf::MessageExts
 
Methods
#column_count
def column_count() -> ::Integer Returns 
 - (::Integer) — The maximum number of sprites per row in a sprite sheet. Valid range is [1, 10] and the default value is 1.
 
#column_count=
def column_count=(value) -> ::Integer Parameter 
 - value (::Integer) — The maximum number of sprites per row in a sprite sheet. Valid range is [1, 10] and the default value is 1.
 
 Returns 
 - (::Integer) — The maximum number of sprites per row in a sprite sheet. Valid range is [1, 10] and the default value is 1.
 
#file_prefix
def file_prefix() -> ::String Returns 
 -  (::String) — Required. File name prefix for the generated sprite sheets. If multiple sprite sheets are added to the channel, each must have a unique file prefix. Each sprite sheet has an incremental 10-digit zero-padded suffix starting from 0 before the extension, such as 
sprite_sheet0000000123.jpeg. 
#file_prefix=
def file_prefix=(value) -> ::String Parameter 
 -  value (::String) — Required. File name prefix for the generated sprite sheets. If multiple sprite sheets are added to the channel, each must have a unique file prefix. Each sprite sheet has an incremental 10-digit zero-padded suffix starting from 0 before the extension, such as 
sprite_sheet0000000123.jpeg. 
 Returns 
 -  (::String) — Required. File name prefix for the generated sprite sheets. If multiple sprite sheets are added to the channel, each must have a unique file prefix. Each sprite sheet has an incremental 10-digit zero-padded suffix starting from 0 before the extension, such as 
sprite_sheet0000000123.jpeg. 
#format
def format() -> ::String Returns 
 -  (::String) — 
Format type. The default is
jpeg.Supported formats:
jpeg
 
#format=
def format=(value) -> ::String Parameter 
 -  value (::String) — 
Format type. The default is
jpeg.Supported formats:
jpeg
 
 Returns 
 -  (::String) — 
Format type. The default is
jpeg.Supported formats:
jpeg
 
#interval
def interval() -> ::Google::Protobuf::Duration Returns 
 -  (::Google::Protobuf::Duration) — Create sprites at regular intervals. Valid range is [1 second, 1 hour] and the default value is 
10s. 
#interval=
def interval=(value) -> ::Google::Protobuf::Duration Parameter 
 -  value (::Google::Protobuf::Duration) — Create sprites at regular intervals. Valid range is [1 second, 1 hour] and the default value is 
10s. 
 Returns 
 -  (::Google::Protobuf::Duration) — Create sprites at regular intervals. Valid range is [1 second, 1 hour] and the default value is 
10s. 
#quality
def quality() -> ::Integer Returns 
 - (::Integer) — The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality. The default is 100. A high quality value corresponds to a low image data compression ratio.
 
#quality=
def quality=(value) -> ::Integer Parameter 
 - value (::Integer) — The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality. The default is 100. A high quality value corresponds to a low image data compression ratio.
 
 Returns 
 - (::Integer) — The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality. The default is 100. A high quality value corresponds to a low image data compression ratio.
 
#row_count
def row_count() -> ::Integer Returns 
 - (::Integer) — The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. Valid range is [1, 10] and the default value is 1.
 
#row_count=
def row_count=(value) -> ::Integer Parameter 
 - value (::Integer) — The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. Valid range is [1, 10] and the default value is 1.
 
 Returns 
 - (::Integer) — The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. Valid range is [1, 10] and the default value is 1.
 
#sprite_height_pixels
def sprite_height_pixels() -> ::Integer Returns 
 - (::Integer) — Required. The height of the sprite in pixels. Must be an even integer.
 
#sprite_height_pixels=
def sprite_height_pixels=(value) -> ::Integer Parameter 
 - value (::Integer) — Required. The height of the sprite in pixels. Must be an even integer.
 
 Returns 
 - (::Integer) — Required. The height of the sprite in pixels. Must be an even integer.
 
#sprite_width_pixels
def sprite_width_pixels() -> ::Integer Returns 
 - (::Integer) — Required. The width of the sprite in pixels. Must be an even integer.
 
#sprite_width_pixels=
def sprite_width_pixels=(value) -> ::Integer Parameter 
 - value (::Integer) — Required. The width of the sprite in pixels. Must be an even integer.
 
 Returns 
 - (::Integer) — Required. The width of the sprite in pixels. Must be an even integer.