| 6.5.0 not available in package manager | | 0 | 85 | December 19, 2025 |
| How to make hinged joints to create a rag doll? | | 1 | 12 | December 19, 2025 |
| Why do colliders stick to each other? | | 2 | 30 | December 18, 2025 |
| Unity ECS performance is very low when there are many physics collisions | | 12 | 775 | December 18, 2025 |
| Where to set the maximum steps per (variable) frame for Unity.Physics (ECS)? | | 2 | 35 | December 15, 2025 |
| Non-unique runtime colliders | | 0 | 32 | December 14, 2025 |
| Collider casts against runtime generated colliders not working | | 9 | 234 | December 13, 2025 |
| Implementing Network Ragdolls with Unity Netcode for Entities Rukhanka Animation System | | 0 | 67 | December 10, 2025 |
| Unity Vehicles experimental package now available | | 93 | 8760 | December 10, 2025 |
| Unity.Physics: collision data without using rigidbodies? | | 1 | 39 | December 10, 2025 |
| Changing PhysicsVelocity stops working when adding a second collider | | 2 | 44 | December 9, 2025 |
| [November 2025] ECS Stack Review | | 25 | 1695 | December 8, 2025 |
| Update system sometimes invalid because of Physics data race | | 0 | 40 | December 3, 2025 |
| Unity.Physics.BoxCollider.Create() insane InertiaMatrix? | | 2 | 43 | December 2, 2025 |
| Mesh collider generated via ECS has gaps / missing edges on terrain mesh | | 0 | 53 | November 30, 2025 |
| Friction not being disabled on 0 | | 27 | 496 | November 24, 2025 |
| Ecs physics rotation target in slerp mode | | 0 | 39 | November 18, 2025 |
| Limit PhysicsDebugDisplayAuthoring To Specific Entities | | 1 | 82 | November 18, 2025 |
| How to update compound colliders to delete/remove colliders | | 0 | 62 | November 17, 2025 |
| Looking for Information on Customisations pertaining to 64 bit floats | | 52 | 930 | November 5, 2025 |
| How to get deterministic physics for different projectiles following the same trajectory? | | 4 | 163 | October 30, 2025 |
| Physics ignores Netcode Relvancy | | 0 | 66 | October 21, 2025 |
| How can I get an object to follow an interpolated rigidbody without jittering? | | 4 | 167 | October 19, 2025 |
| How to make a DOTS/ECS ragdoll entity which has a skinned mesh renderer? | | 8 | 813 | October 18, 2025 |
| Basic Runtime Joint Setup | | 1 | 100 | October 17, 2025 |
| DOTS | Instantiating Physics prefab entity with children doesn't instantiate children | | 1 | 116 | October 16, 2025 |
| Creating physics body with EntityCommandBuffer is not working | | 1 | 70 | October 14, 2025 |
| Unity.Physics LocalTransform.Scale issue? Please help! | | 0 | 56 | October 10, 2025 |
| Is there a way to get ContactPoint from IJacobiansJob? | | 1 | 82 | October 9, 2025 |
| Unity Physics System Performance Drops Severely at 1000 Entities — Is This Expected? | | 3 | 184 | October 2, 2025 |