Work in Progress
This plugin is currently a work-in-progress.
Get the plugin here as part of the upcoming Scopebeam Tools suite: https://create.roblox.com/store/asset/140279673343008
The Texture Memory Simulator is a plugin designed to calculate the memory usage of textures after they have been processed into an uncompressed format post-download. Inspired by the currently unreleased Texture Viewer plugin hidden within Roblox Studio.
Features
- Simulating multiple unique textures of the same size
- Texture depth support for special textures such as the light grid
- Mipmap viewer
Several presets are offered out-of-the-box for standard textures as well as special textures used by the engine. Memory usage for some of these textures may not be accurate depending on the version.
This plugin is part of the Scopebeam Tools suite. This will be the only plugin offered by the suite at this time. More to come in the following months.
A GitHub repository is not available for this version, as this version will no longer be maintained and instead be rewritten in Fusion.
Released under the MIT License. A copy of the license is found inside the main script when installing locally.
Special Thanks
- SirMallard for providing the UI framework (Iris): Iris - Immediate Mode UI library, based on Dear ImGui

