I currently have a memory leak in my game. I tried looking and comparing snapshots in LuauHeap, but it doesn’t appear to be increasing. (Registry, objects, etc).
No objects, like RBXScriptConnections, appear to be increasing.
However, when I look at the memory graph of PlaceMemory, and Memory, it’s increasing and not coming down. I’m very confused, because my memory keeps going up but my LuaHeap doesn’t. I don’t think the other graphs have any effect because they’re so small in magnitude and don’t affect the total memory usage that much.
Does anyone know what I can do to find the cause of the memory leak?
Also, does anyone have any tips on how to reduce memory usage in general?
I tought we are still talking about empty server. But if players join its normal that memory usage increasing and it stays on higher level even if they leave. If you dont have any starter character scripts or scripts using CharacerAdded then you can’t do much. Engine managing RAM on its own way.