So, I’m making a Human VS AI game where a player needs to decide whether they are speaking to an AI or a Human (Similar to that game by ‘AI Powered Studios’)
However, I want ALL players to have access to it.
I’ve had a look at numerous solutions to this, and I understand that a game focused on social activity (eg chatrooms) are classed as ‘Moderate,’ or simply ‘13+’. After looking into the conditions of a game to fall into this category, I found out that the primary focus of the game matches this and it would be classed as 13+.
Ok, BUT, what if I ONLY make these Player-to-Player communications accessible to those 13+, Whereas Player-to-AI accessible to those aged under? (Primarily by checking if the player can receive private messages) The rules clarify that ‘Player to Player’ contact falls under this category, but not specifically ‘Player to Bot’, since a Bot isn’t really considered ‘another user’ (Underlined twice in Blue)
In Addition, I’ll also make sure to filter ingoing and outgoing texts to and from the AI as-well to ensure they abide by roblox moderation, with maybe an extra layer of safety by an AI analysing ingoing/outgoing texts and a temporary suspension of the offender if it detects the player sending inappropriate messages to keep the playerbase safe. Additionally, I’ll make it so that ALL players have these Social Communication features disabled by default and must press a button to enable it in settings GUI (The button is where the rough age check takes place, too)
Would this be permitted by Roblox?
If Player-to-AI and Player-to-Player splitting like this isn’t permitted, I could also give the player a role of a detective with virtual detective tools and create an interrogation room like environment, as it then shifts the goal of ‘Chatting with Unknown’ to more of a goal of ‘Identifying who Unknown is’, like a Detective! (Underlined once in Lime Green)
Take Loneka’s ‘Poser’, for example. The Player’s main goal is to chat and answer an audience’s questions to convince the audience (aka the Detectives in my case) that they are real and not an impostor. Social Communication like would be permitted, provided they are not in breach of their maturity label of ‘Minimal.’
So, by creating the goal of the player being a ‘detective’, this would cause the player to interact as NOT ‘themselves’, and also give them a role to accomplish, rather than just ‘Chatting’.
By utilising one, or both of the methods, I would be able to make a Human Vs AI game successfully, whilst the game still being available to all Players!
But, Clarification is needed on whether this indeed would be permissible or it indeed isn’t so I can script the game accordingly. Many thanks in advance!
(Also, here’s the screenshot of the experience questionnaire too.)

