Hello, I’ve recently gotten back into messing with Roblox Studio.
I downloaded some movement systems and Rojo projects on github, and I’ve noticed when the animations are published by someone else, they wont work in your game.
There was a great plugin to remedy this, called Animation-Spoofer-V2, the problem was that I had thousands of animations in my game, and none of them worked.
To solve this, I created a Open Source Rust-based CLI tool that automates the entire process of replacing and fixing animations.
Sorry I dont have notifications on for this devforum,
You might need to reword that question for me but, It will replace every animation Id even if you have duplicate Ids in your game, It shouldn’t upload them twice though. Just replace them all with the new ID
As for ease of use I could make a release with a precompiled version and maybe the CLI asking you questions instead of using flags. But I agree with you, also another problem is that it might try to reupload more than just animations and fail, because it searches for any asset id in scripts.