<fePointLight>

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

The <fePointLight> SVG filter primitive defines a light source which allows to create a point light effect. It that can be used within a lighting filter primitive: <feDiffuseLighting> or <feSpecularLighting>.

Like other filter primitives, it handles color components in the linearRGB color space by default. You can use color-interpolation-filters to use sRGB instead.

Usage context

CategoriesLight source element
Permitted contentAny number of the following elements, in any order:
<animate>, <discard>, <set>

Attributes

DOM Interface

This element implements the SVGFEPointLightElement interface.

Example

SVG

html
<svg width="200" height="200" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> <defs> <filter id="spotlight"> <feSpecularLighting result="spotlight" specularConstant="1.5" specularExponent="80" lighting-color="white"> <fePointLight x="50" y="50" z="220" /> </feSpecularLighting> <feComposite in="SourceGraphic" in2="spotlight" operator="arithmetic" k1="0" k2="1" k3="1" k4="0" /> </filter> </defs> <image href="mdn_logo_only_color.png" x="10%" y="10%" width="80%" height="80%" filter="url(#spotlight)" /> </svg> 

Result

Specifications

Specification
Filter Effects Module Level 1
# fePointLightElement

Browser compatibility

See also