WebGL2RenderingContext: bindVertexArray() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.bindVertexArray() method of the WebGL 2 API binds a passed WebGLVertexArrayObject object to the buffer.
Syntax
js
bindVertexArray(vertexArray) Parameters
vertexArray-
A
WebGLVertexArrayObject(VAO) object to bind.
Return value
None (undefined).
Examples
js
const vao = gl.createVertexArray(); gl.bindVertexArray(vao); // … // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // … Specifications
| Specification |
|---|
| WebGL 2.0 Specification> # 3.7.17> |