WebGL2RenderingContext: bindVertexArray() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨September 2021⁩.

Note: This feature is available in Web Workers.

The WebGL2RenderingContext.bindVertexArray() method of the WebGL 2 API binds a passed WebGLVertexArrayObject object to the buffer.

Syntax

js
bindVertexArray(vertexArray) 

Parameters

vertexArray

A WebGLVertexArrayObject (VAO) object to bind.

Return value

None (undefined).

Examples

js
const vao = gl.createVertexArray(); gl.bindVertexArray(vao); // … // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // … 

Specifications

Specification
WebGL 2.0 Specification
# 3.7.17

Browser compatibility

See also