android.graphics
Interfaces
| OnHeaderDecodedListener | Interface for changing the default settings of a decode. |
| OnPartialImageListener | Interface for inspecting a |
| PostProcessor | Helper interface for adding custom processing to an image. |
| OnFrameAvailableListener | Callback interface for being notified that a new stream frame is available. |
Classes
| Bitmap | |
| BitmapFactory | Creates Bitmap objects from various sources, including files, streams, and byte-arrays. |
| BitmapRegionDecoder | BitmapRegionDecoder can be used to decode a rectangle region from an image. |
| BitmapShader | Shader used to draw a bitmap as a texture. |
| BlendModeColorFilter | A color filter that can be used to tint the source pixels using a single color and a specific |
| BlurMaskFilter | This takes a mask, and blurs its edge by the specified radius. |
| Camera | A camera instance can be used to compute 3D transformations and generate a matrix that can be applied, for instance, on a |
| Canvas | The Canvas class holds the "draw" calls. |
| Color | The |
| ColorFilter | A color filter can be used with a |
| ColorMatrix | 4x5 matrix for transforming the color and alpha components of a Bitmap. |
| ColorMatrixColorFilter | A color filter that transforms colors through a 4x5 color matrix. |
| ColorSpace | A |
| ComposePathEffect | |
| ComposeShader | A subclass of shader that returns the composition of two other shaders, combined by an |
| CornerPathEffect | |
| DashPathEffect | |
| DiscretePathEffect | |
| DrawFilter | A DrawFilter subclass can be installed in a Canvas. |
| EmbossMaskFilter | |
| Gainmap | Gainmap represents a mechanism for augmenting an SDR image to produce an HDR one with variable display adjustment capability. |
| HardwareBufferRenderer | Creates an instance of a hardware-accelerated renderer. |
| HardwareRenderer | Creates an instance of a hardware-accelerated renderer. |
| ImageDecoder | A class for converting encoded images (like |
| ImageFormat | |
| Insets | An Insets instance holds four integer offsets which describe changes to the four edges of a Rectangle. |
| Interpolator | |
| LightingColorFilter | A color filter that can be used to simulate simple lighting effects. |
| LinearGradient | |
| MaskFilter | MaskFilter is the base class for object that perform transformations on an alpha-channel mask before drawing it. |
| Matrix | The Matrix class holds a 3x3 matrix for transforming coordinates. |
| Matrix44 | The Matrix44 class holds a 4x4 matrix for transforming coordinates. |
| Mesh | Class representing a mesh object. |
| MeshSpecification | Class responsible for holding specifications for |
| Movie | |
| NinePatch | The NinePatch class permits drawing a bitmap in nine or more sections. |
| Outline | Defines a simple shape, used for bounding graphical regions. |
| Paint | The Paint class holds the style and color information about how to draw geometries, text and bitmaps. |
| PaintFlagsDrawFilter | |
| ParcelableColorSpace | A |
| Path | The Path class encapsulates compound (multiple contour) geometric paths consisting of straight line segments, quadratic curves, and cubic curves. |
| PathDashPathEffect | |
| PathEffect | PathEffect is the base class for objects in the Paint that affect the geometry of a drawing primitive before it is transformed by the canvas' matrix and drawn. |
| PathIterator |
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| PathMeasure | |
| Picture | A Picture records drawing calls (via the canvas returned by beginRecording) and can then play them back into Canvas (via |
| PixelFormat | |
| Point | Point holds two integer coordinates |
| PointF | PointF holds two float coordinates |
| PorterDuff | This class contains the list of alpha compositing and blending modes that can be passed to |
| PorterDuffColorFilter | A color filter that can be used to tint the source pixels using a single color and a specific |
| PorterDuffXfermode | Specialized implementation of |
| RadialGradient | |
| RecordingCanvas | A Canvas implementation that records view system drawing operations for deferred rendering. |
| Rect | Rect holds four integer coordinates for a rectangle. |
| RectF | RectF holds four float coordinates for a rectangle. |
| Region | |
| RegionIterator | |
| RenderEffect | Intermediate rendering step used to render drawing commands with a corresponding visual effect. |
| RenderNode | RenderNode is used to build hardware accelerated rendering hierarchies. |
| RuntimeColorFilter | A |
| RuntimeShader | A |
| RuntimeXfermode | A |
| Shader | Shader is the base class for objects that return horizontal spans of colors during drawing. |
| SumPathEffect | |
| SurfaceTexture | Captures frames from an image stream as an OpenGL ES texture. |
| SweepGradient | |
| Typeface | The Typeface class specifies the typeface and intrinsic style of a font. |
| Xfermode | Xfermode is the base class for objects that are called to implement custom "transfer-modes" in the drawing pipeline. |
| YuvImage | YuvImage contains YUV data and provides a method that compresses a region of the YUV data to a Jpeg. |
Enums
| BlendMode |