Merge lp:~rewarp/u2t/spellingcheck-branch into lp:~josephjamesmills/u2t/spellingCheck
- spellingcheck-branch
- Merge into spellingCheck
| Status: | Approved |
|---|---|
| Approved by: | Joseph Mills |
| Approved revision: | 6 |
| Proposed branch: | lp:~rewarp/u2t/spellingcheck-branch |
| Merge into: | lp:~josephjamesmills/u2t/spellingCheck |
| Diff against target: | 262 lines (+57/-57) 1 file modified spelling.txt (+57/-57) |
| To merge this branch: | bzr merge lp:~rewarp/u2t/spellingcheck-branch |
| Related bugs: |
| Reviewer | Review Type | Date Requested | Status |
|---|---|---|---|
| Joseph Mills | Approve | ||
| Review via email: | |||
Commit message
Description of the change
Fixed grammatical and spelling errors. Edits to a few sentences for clarity. Standardized spelling and capitalization according to official names, e.g. LightDM in favour of lightdm or LightDm.
| Chan Ju Ping (rewarp) wrote : | # |
Thanks! I actually have work committed into Ubuntu. This is undoubtedly one
of the happiest moments of my life. I think there are a few more
corrections to be made. I will submit another proposal soon.
On 1 February 2013 19:57, Joseph Mills <email address hidden> wrote:
> Review: Approve
>
> Great job !
> --
> https:/
> You are the owner of lp:~rewarp/u2t/spellingcheck-branch.
>
- 4. By Chan Ju Ping
-
Capitalization fixes.
- 5. By Chan Ju Ping
-
Minor changes.
| Joseph Mills (josephjamesmills) wrote : | # |
So This is great that you are helping out There are a couple of things that need fixing
any time that you see a \t \n so on this is what that does
\t <-- make whitespace that is a tab(the button) length
\n <--- make a new line
so If you see things that are like
u2d.tr(" King:\nThis is")
this would come out like
King
This is
but if we do
u2d.tr(" King:\n This is") this would come out looking like this
King
This is
Notice the spacing.
^^^^^^^
Line 66
+ u2d.tr("Change the image that LightDM is using for the background. The image can be a file on your computer \n\n"
we need to let the end user know that they can use a file OR a color like #FFFFFF
*******
Besides them 2 things Everything looks great
- 6. By Chan Ju Ping
-
Two fixes made.
| Chan Ju Ping (rewarp) wrote : | # |
Thanks for providing the explanation. Hopefully this additional fix should fulfil the requirements.
| Joseph Mills (josephjamesmills) wrote : | # |
Great Job thanks again Hope to see you at the meeting today.
Unmerged revisions
- 6. By Chan Ju Ping
-
Two fixes made.
- 5. By Chan Ju Ping
-
Minor changes.
- 4. By Chan Ju Ping
-
Capitalization fixes.
- 3. By Chan Ju Ping
-
Grammatical and spelling fixes
Preview Diff
| 1 | === modified file 'spelling.txt' |
| 2 | --- spelling.txt 2013-01-31 10:40:19 +0000 |
| 3 | +++ spelling.txt 2013-02-01 15:41:22 +0000 |
| 4 | @@ -15,7 +15,7 @@ |
| 5 | |
| 6 | u2d.tr("Maps") |
| 7 | |
| 8 | - u2d.tr("Unity 2d Settings") |
| 9 | + u2d.tr("Unity 2D Settings") |
| 10 | |
| 11 | u2d.tr("System Settings") |
| 12 | |
| 13 | @@ -33,17 +33,17 @@ |
| 14 | |
| 15 | u2d.tr("Sound Settings") ; |
| 16 | |
| 17 | - u2d.tr("BlueTooth Settings") ; |
| 18 | + u2d.tr("Bluetooth Settings") ; |
| 19 | |
| 20 | u2d.tr("Power Icon Policy: (\"present\", \"charge\", and \"never\")") |
| 21 | |
| 22 | - u2d.tr("Show Time By Icon:") |
| 23 | + u2d.tr("Show Time by Icon:") |
| 24 | |
| 25 | u2d.tr("Show Bluetooth:") |
| 26 | |
| 27 | u2d.tr("Show Sound Icon:") |
| 28 | |
| 29 | - u2d.tr("Show Sound Notifactions:") |
| 30 | + u2d.tr("Show Sound Notifications:") |
| 31 | |
| 32 | u2d.tr("Global Mute:") |
| 33 | |
| 34 | @@ -69,11 +69,11 @@ |
| 35 | |
| 36 | button3Text: u2d.tr("Panel"); |
| 37 | |
| 38 | - button4Text: u2d.tr("Lightdm"); |
| 39 | + button4Text: u2d.tr("LightDM"); |
| 40 | |
| 41 | u2d.tr(" username") |
| 42 | |
| 43 | - u2d.tr("Users Name") |
| 44 | + u2d.tr("User's Name") |
| 45 | |
| 46 | u2d.tr("Password") |
| 47 | |
| 48 | @@ -81,7 +81,7 @@ |
| 49 | |
| 50 | u2d.tr(" Change Background") |
| 51 | |
| 52 | -u2d.tr(" Remove The Dots") |
| 53 | +u2d.tr(" Remove the Grid Dots") |
| 54 | |
| 55 | u2d.tr(" Change Colors") |
| 56 | |
| 57 | @@ -89,11 +89,11 @@ |
| 58 | |
| 59 | u2d.tr(" Universal Access") |
| 60 | |
| 61 | - u2d.tr("Change the image that LightDm is using for a background. This Can either be a file on your computer \n\n" |
| 62 | - |
| 63 | - u2d.tr("Change The Background") |
| 64 | - |
| 65 | - u2d.tr("Would You Like to remove the Dots ?") |
| 66 | + u2d.tr("Change the image that LightDM is using for the background. The image can be a file on your computer or a specific color \n\n" |
| 67 | + |
| 68 | + u2d.tr("Change the Background") |
| 69 | + |
| 70 | + u2d.tr("Would You like to remove the Grid Dots ?") |
| 71 | |
| 72 | u2d.tr("Remove the Grid Dots") |
| 73 | |
| 74 | @@ -101,15 +101,15 @@ |
| 75 | |
| 76 | u2d.tr("No") |
| 77 | |
| 78 | - u2d.tr("Change the color that LightDm use's for a sign in box and top panel.\n\n" |
| 79 | - |
| 80 | - u2d.tr("Change The Color") |
| 81 | - |
| 82 | - u2d.tr("Change the image that LightDm is using for its two icons.\n\n" |
| 83 | - |
| 84 | - u2d.tr("Change The Icons") |
| 85 | - |
| 86 | - u2d.tr("Sign In Icon: ") |
| 87 | + u2d.tr("Change the color that LightDM uses for the sign-in box and top panel.\n\n" |
| 88 | + |
| 89 | + u2d.tr("Change the Color") |
| 90 | + |
| 91 | + u2d.tr("Change the image that LightDM is using for its two icons.\n\n" |
| 92 | + |
| 93 | + u2d.tr("Change the Icons") |
| 94 | + |
| 95 | + u2d.tr("Sign-In Icon: ") |
| 96 | |
| 97 | u2d.tr("Bottom Icon: ") |
| 98 | |
| 99 | @@ -117,7 +117,7 @@ |
| 100 | |
| 101 | u2d.tr("Use On-Screen Keyboard:") |
| 102 | |
| 103 | - u2d.tr("Play The Drums ?:") |
| 104 | + u2d.tr("Play the Drums ?:") |
| 105 | |
| 106 | u2d.tr("Use the Screen Reader ?") |
| 107 | |
| 108 | @@ -125,9 +125,9 @@ |
| 109 | |
| 110 | u2d.tr("Play the Drums ? \n \n" |
| 111 | |
| 112 | -u2d.tr("\t \tTurn On Or Off The Screen Reader ?\n" |
| 113 | +u2d.tr("\t \t Turn On or Turn Off the Screen Reader ?\n" |
| 114 | |
| 115 | -u2d.tr("Turn On Or Off High Contrast") |
| 116 | +u2d.tr("Turn On or Turn Off High Contrast") |
| 117 | |
| 118 | u2d.tr(" Decay rate of mouse pressure against barrier") |
| 119 | |
| 120 | @@ -143,13 +143,13 @@ |
| 121 | |
| 122 | u2d.tr(" Launcher Location") |
| 123 | |
| 124 | - u2d.tr(" Only One Launcher") |
| 125 | + u2d.tr(" Only one Launcher") |
| 126 | |
| 127 | - u2d.tr(" Reveal mode") |
| 128 | + u2d.tr(" Reveal Mode") |
| 129 | |
| 130 | u2d.tr(" Super Key Enabled") |
| 131 | |
| 132 | - u2d.tr("The pressures against the monitor edge are continually added up, and when the sum hits a certain threshold the launcher reveals. To prevent a series of distinct gentle pushes of the pointer against the barrier from causing the launcher to reveal, we substract this parameter - the decay rate - at a steady rate") |
| 133 | + u2d.tr("The pressures against the monitor edge are continuously added up, and when the sum hits a certain threshold the launcher is revealed. To prevent a series of distinct gentle pushes of the pointer against the barrier from causing the launcher to be revealed, we subtract this parameter - the decay rate - at a steady rate") |
| 134 | |
| 135 | u2d.tr("Barrier edge overcome pressure") |
| 136 | |
| 137 | @@ -157,11 +157,11 @@ |
| 138 | |
| 139 | u2d.tr("Barrier edge overcome pressure") |
| 140 | |
| 141 | - u2d.tr("How quickly the Launcher will reveal when you push the pointer against the monitor edge") |
| 142 | + u2d.tr("How quickly the Launcher will be revealed when you push the pointer against the monitor's edge") |
| 143 | |
| 144 | u2d.tr("Responsiveness of the Launcher") |
| 145 | |
| 146 | - u2d.tr("The minimum pressure to press the pointer against the monitor edge to cause the launcher to reveal") |
| 147 | + u2d.tr("The minimum pressure required to press the pointer against the monitor's edge to cause the launcher to be revealed") |
| 148 | |
| 149 | u2d.tr("Launcher reveal edge pressure") |
| 150 | |
| 151 | @@ -169,33 +169,33 @@ |
| 152 | |
| 153 | u2d.tr("Barrier edge stop velocity") |
| 154 | |
| 155 | - u2d.tr("Possible values: \n \n" |
| 156 | + u2d.tr("Possible Values: \n \n" |
| 157 | |
| 158 | u2d.tr("Hide Mode") |
| 159 | |
| 160 | - u2d.tr("Possible values: \n \n" |
| 161 | + u2d.tr("Possible Values: \n \n" |
| 162 | |
| 163 | u2d.tr("Launcher Location") |
| 164 | |
| 165 | u2d.tr("Whether in a multi-monitor setup there should be just one launcher in the primary screen or one in each.") |
| 166 | |
| 167 | - u2d.tr("Show Only One Launcher") |
| 168 | + u2d.tr("Show only one Launcher") |
| 169 | |
| 170 | - u2d.tr("Possible values: \n \n" |
| 171 | + u2d.tr("Possible Values: \n \n" |
| 172 | |
| 173 | u2d.tr("Reveal Mode") |
| 174 | |
| 175 | - u2d.tr("Whether or not the super (also called windows key) key is used.") |
| 176 | + u2d.tr("Whether or not the Super (also called the Windows) key is used.") |
| 177 | |
| 178 | u2d.tr("Super Key Enabled") |
| 179 | |
| 180 | - u2d.tr("Use Interface For:") |
| 181 | + u2d.tr("Use Interface for:") |
| 182 | |
| 183 | u2d.tr("Average Background Color:") |
| 184 | |
| 185 | u2d.tr("Dash View:") |
| 186 | |
| 187 | - u2d.tr("Use Full Screen For Dash:") |
| 188 | + u2d.tr("Use Fullscreen for Dash:") |
| 189 | |
| 190 | u2d.tr("Turn on Music Hinting:") |
| 191 | |
| 192 | @@ -203,9 +203,9 @@ |
| 193 | |
| 194 | u2d.tr(" Next:\nDash View") |
| 195 | |
| 196 | - u2d.tr("Play The Drums ?:") |
| 197 | + u2d.tr("Play the Drums ?:") |
| 198 | |
| 199 | - u2d.tr("Customize the current apperarance of the Unity 2d dash layout. In the Future Unity 2d will adapt its shape and form to the device it is running on.") |
| 200 | + u2d.tr("Customize the current appearance of the Unity 2D Dash layout. In the future Unity 2D will adapt its shape and form to the device it is running on.") |
| 201 | |
| 202 | u2d.tr("Desktop Mode") |
| 203 | |
| 204 | @@ -213,7 +213,7 @@ |
| 205 | |
| 206 | u2d.tr("Tablet Mode") |
| 207 | |
| 208 | - u2d.tr("Use Sticky Edge's") |
| 209 | + u2d.tr("Use Sticky Edges") |
| 210 | |
| 211 | u2d.tr("Change whether the edges in a multi-monitor setup should be sticky or not \(Edges with autohide launchers are always sticky\).") |
| 212 | |
| 213 | @@ -221,23 +221,23 @@ |
| 214 | |
| 215 | u2d.tr("No") |
| 216 | |
| 217 | - u2d.tr("Full Screen Dash") |
| 218 | - |
| 219 | - u2d.tr("Describe if the dash should be fullscreen or not. If the dash is already running this setting is applied immediately, otherwise it is applied as soon as the dash is activated again.") |
| 220 | - |
| 221 | - u2d.tr("Yes") |
| 222 | - |
| 223 | - u2d.tr("No") |
| 224 | - |
| 225 | - u2d.tr("Use OpenGL viewport. Chooose whether or not to render the graphics into an OpenGL viewport. When set to false, the raster engine is used.") |
| 226 | - |
| 227 | - u2d.tr("Yes") |
| 228 | - |
| 229 | - u2d.tr("No") |
| 230 | - |
| 231 | - u2d.tr("Change the average color derived from the currently set desktop-wallpaper.") |
| 232 | - |
| 233 | -u2d.tr("Customize the current apperarance of the Unity 2d dash layout. The default state is is tile vertical. If you would like to set the Unity 2d dash layout Back to default") |
| 234 | + u2d.tr("Fullscreen Dash") |
| 235 | + |
| 236 | + u2d.tr("Describe if the Dash should be fullscreen or not. If the Dash is already running this setting is applied immediately, otherwise it is applied as soon as the Dash is activated again.") |
| 237 | + |
| 238 | + u2d.tr("Yes") |
| 239 | + |
| 240 | + u2d.tr("No") |
| 241 | + |
| 242 | + u2d.tr("Use OpenGL viewport. Choose whether or not to render the graphics into an OpenGL viewport. When set to false, the raster engine is used.") |
| 243 | + |
| 244 | + u2d.tr("Yes") |
| 245 | + |
| 246 | + u2d.tr("No") |
| 247 | + |
| 248 | + u2d.tr("Change the average color derived from the currently set desktop wallpaper.") |
| 249 | + |
| 250 | +u2d.tr("Customize the current appearance of the Unity 2D Dash layout. The default state is tile vertical. If you would like to set the Unity 2D Dash layout back to default") |
| 251 | |
| 252 | u2d.tr("Tile Horizontal") |
| 253 | |
| 254 | @@ -286,7 +286,7 @@ |
| 255 | |
| 256 | u2d.tr("Back") |
| 257 | |
| 258 | - u2d.tr(" Directed By")+ "\n" + director |
| 259 | + u2d.tr(" Directed by")+ "\n" + director |
| 260 | |
| 261 | u2d.tr("Back") |
| 262 | Accessible.name: "%1 %2 %3".arg(title.text).arg(label.text).arg(folded ? u2d.tr("not expanded") : u2d.tr("expanded")) |

Great job !