blob: 321c9b2b0c3369cde89a55e526f92f52e9422692 [file] [log] [blame]
Ted Mielczarek634cdba2014-12-11 14:23:301<!doctype html>
2<html>
3<head>
4<title>Manual Gamepad events tests</title>
5<link rel="help" href="https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#the-gamepadconnected-event">
6<link rel="help" href="https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#the-gamepaddisconnected-event">
7<script src="/resources/testharness.js"></script>
8<script src="/resources/testharnessreport.js"></script>
9<script>
10setup({explicit_timeout: true});
11
12function set_instructions(text) {
13 document.getElementById("instructions").textContent = text;
14}
15
16var index = -1;
17addEventListener("gamepadconnected", function (e) {
18 assert_equals(index, -1, "Too many connected events?");
19 assert_class_string(e, "GamepadEvent");
20 assert_class_string(e.gamepad, "Gamepad");
21 index = e.gamepad.index;
22 set_instructions("Found a gamepad. Now disconnect the gamepad.");
23});
24addEventListener("gamepaddisconnected", function (e) {
25 assert_class_string(e, "GamepadEvent");
26 assert_equals(e.gamepad.index, index);
27 done();
28});
29</script>
30</head>
31<body>
32<p id="instructions">This test requires a gamepad. Connect one and press any button to start the test.</p>
33</body>
34</html>