Building and Using Knowledge Graphs made easy
- Updated
Mar 6, 2025 - Python
Building and Using Knowledge Graphs made easy
EMelodyGen creates emotional ABC melodies via templates. Rough4Q dataset is auto-labeled by small emotional datasets and music psychology to fine-tune backbone after augmentation with 99% correct rate, 91% emotional alignment and effective feature controls.|EMelodyGen通过模板控制ABC生成旋律情感。利用小型情感数据集和音乐心理学为Rough4Q数据集生成标签,经转换和增强后微调骨干网络。生成谱正确率99%,情感准确率为 91%。
🖥 DBpedia Visualization and Knowledge Engineering (DBpedia可视化与知识工程)
Meeting scheduler for groups of people in mobilities at different places. It includes the analysis of flights and lodging prices to return the better date and place for everyone to travel together.
diagnosi-cnp è un sistema esperto realizzato durante il corso di Ingegneria della conoscenza e sistemi esperti presso l'Università degli studi di Bari
This Repository contains all exercises done (in class and as assignments) during the course Knowledge Engineering and Business Intelligence at UNICAM LM-18 MS Computer Science
CoLLM: Consistency of Large Language Models in Knowledge Engineering
a knowledge engineering based AI agent to automatically play the classic Minesweeper game.
Repository for the CENG532 (Expert Systems and Knowledge Engineering) Course project
RDF/OWL ontology for modeling the societal phenomenon of youth subcultures.
An ontology for opera musical heritage and musicological research
Eureka is a knowledge-based chatbot developed for the final exam of the Artificial Intelligence Fundamentals course, part of the MSc in Artificial Intelligence at the University of Pisa. It offers personalised recommendations on cultural assets in Pisa, allowing users to explore the city's rich heritage based on their preferences.
Projects made while taking Harvard's CS50 AI Course
AI to play Minesweeper. Minesweeper is a puzzle game that consists of a grid of cells, where some of the cells contain hidden “mines.” Clicking on a cell that contains a mine detonates the mine, and causes the user to lose the game. Clicking on a “safe” cell reveals a number that indicates how many neighboring cells contain a mine.
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