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FFmpeg6 step by step tutorials for iOS/macOS developer. (适合零基础的 iOS/macOS 开发者学习FFmpeg API 和音视频渲染技术。演示了 OpenGL 和 Metal 等多种视频渲染方式,以及使用 AudioUnit 和 AudioQueue 渲染不同格式的音频。)
Updated Jun 9, 2025 Objective-C Updated May 31, 2019 Objective-C Demo about how to use AudioQueue to play/record audio. Written in Swift.
Updated Aug 15, 2017 Swift Updated Apr 20, 2018 Objective-C AudioQueue, AudioUnit, Audio Graph
Updated Aug 6, 2020 Swift record audio using AudioQueue, write raw pcm to stdout
Apple Audio Queue Services Example, a copy SpeakHere from Apple, supports Xcode 11.5.
Updated Jul 10, 2020 Objective-C++ Improve this page Add a description, image, and links to the audioqueue topic page so that developers can more easily learn about it.
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