Simple RingBuffer pacakge Ringbuffer is non blocking for readers and writers, writers will overwrite older data in a circular fashion. Readers will read from the current position and update it.
type RingBuffer struct { Size int // Size of the Ringbuffer Container []interface{} // Array container of objects Reader int // Reader position Writer int // Writer Position }RingBuffer Structure
func NewRingBuffer(size int) *RingBufferCreate a new RingBuffer of initial size "size" Returns a pointer to the new RingBuffer
func (r *RingBuffer) Read() interface{}Read single object from the RingBuffer
func (r *RingBuffer) Write(v interface{})Write object into the RingBuffer