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MC Bootstrap

Launch minecraft from rust.

Usage

Launch from .minecraft folder

use mc_bootstrap::{ClientAuth, ClientBootstrap, ClientSettings, ClientVersion}; fn get_mc_dir() -> PathBuf { return PathBuf::from("/home/sammwy/.minecraft"); } fn get_java_path() -> PathBuf { return PathBuf::from("/usr/lib/jvm/java-16-openjdk/bin/java"); } fn main() { let bootstrap = ClientBootstrap::new(ClientSettings { assets: get_mc_dir().join("assets"), auth: ClientAuth { username: "Sammwy_".to_string(), access_token: None, uuid: None, }, game_dir: get_mc_dir(), java_bin: get_java_path(), libraries_dir: get_mc_dir().join("libraries"), manifest_file: get_mc_dir().join("versions").join("1.19.4").join("1.19.4.json"), natives_dir: get_mc_dir().join("versions").join("1.19.4").join("natives"), version: ClientVersion { version: "1.19.4".to_string(), version_type: "release".to_string(), }, version_jar_file: get_mc_dir().join("versions").join("1.19.4").join("1.19.4.jar"), }); bootstrap.launch().unwrap(); }

Contribution

Feel free to contribute to the development of the library.

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