Skip to content
aspadm edited this page Oct 27, 2018 · 3 revisions

На русском

Common notes

  • There are some file formats, that have alternative version:

    1. Fig files can be not only standart (FIG8 signature), but also unexplored differrent format. Looks like other format is old and not used in game.
    2. Adb file also have alternative version, where per animation data is shorter.
  • Most textures are vertical flipped.

  • Some models haven't linked with textures (neither in .mob, not in .db).

  • Parts of one model not necessary lay in one folder.

  • In Russian version of game all briefings audios are duplicated (in speech.res).

  • In some cases, navigation graph is moved to external .grp file (normally it inside .mob).

  • Mushrooms is a trees. And Tka-Rick is monster. (according to elements classification)

Models naming system

Name of model consists from 2-letters parts, where each parts mean hierarchical level. As example: unmocu - Unit > Monster > Curse:

un: # unit an: # animal wi: # wild ti # tiger ba # bat bo # boar hy # hyen de # deer gi # rat ra # rat cr # crawler wo # wolf ho: # home co # cow pi # pig do # dog ho # horse ha # hare or: # orc fe # female ma # male mo: # monster co # column (menu) un # unicorn cu # Curse be # beholder tr # troll el # elemental su # harpie ba # banshee dr # driad sh # shadow li # lizard sk # skeleton sp # spider go # golem, goblin ri # Rick og # ogre zo # zombie bi # Rik's dragon cy # cyclope dg # dragon wi # willwisp mi # octopus to # toad hu: # human fe # female ma # male in: # inventory it: # item qu # quest qi # interactive ar: # armor pl # plate gl # gloves lg # leggins bt # boots sh # shirt hl # helm pt # pants li: # loot mt # material tr # trade we: # weapon hm # hammer dg # dagger sp # spear cb # crossbow sw # sword ax # axe bw # bow gm # game menu fa: # faces un: # unit an: # animal wi: # wild ti: # tiger face # face ba: # bat face # face bo: # boar face # face de: # deer face # face ra: # rat face # face cr: # crawler face # face wo: # wolf face # face ho: # home co: # cow face # face pi: # pig face # face do: # dog face # face ho: # horse face # face ha: # hare face # face hu: # human fe: # female fa #  me #  th #  ma: # male fa #  me #  th #  mo: # monster to: # toad face # face tr: # troll face # face or: # orc face # face sp: # spider face # face li: # lizard face # face na: # nature fl: # flora bu # bush te # termitary tr # tree li # waterplant wa # waterfall sk # sky st # stone ef: # effects cu #  ar #  co # components st: # static si # switch bu: # building to # tower ho # house tr # trap br # bridge ga # gate we # well (waterhole) wa: # wall me # medium li # light to # torch st # static
Clone this wiki locally