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JasonXuDeveloper/README.md

數據

俺の人生

  • 沢山プログラミングをする
  • 時々アニメを観る
  • 数学を少々勉強する

Pinned Loading

  1. JEngine JEngine Public

    The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

    C# 2.1k 338

  2. Ourpalm/ILRuntime Ourpalm/ILRuntime Public

    Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

    C# 3.1k 660

  3. Nino Nino Public

    Ultimate high-performance binary serialization library for C#.

    C# 600 56

  4. Cysharp/MemoryPack Cysharp/MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    C# 4.2k 268

  5. Miku Miku Public

    High performance TCP server/client library written in C#

    C# 36 5

  6. YunYouJun/valaxy YunYouJun/valaxy Public

    🌌 Next Generation Static Blog Framework (Beta) 下一代静态博客框架(支持页面/配置热重载)

    TypeScript 1k 124