An entity component system (ECS) framework featuring strong articulations among components from different systems through controller interfaces. 'Everything is a Component' & 'ECS Modules' is what makes it special!
java data-oriented-design dependency-injection game-development design-patterns ecs entity-component-system game-programming-pattern jmonkeyengine3 template-pattern modular-system detailed-design data-centered-design electrostat-lab
- Updated
Feb 16, 2024 - Java