cal3d-opengl: OpenGL rendering for the Cal3D animation library
Connects the Cal3D animation library to OpenGL. Cal3D is a skeletal-based animation library written in C++. By itself, it does not rendering, but provides hooks so that any graphics API can render the model. This specializes the hooks for OpenGL. See also cal3d, cal3d-examples.
Downloads
- cal3d-opengl-0.1.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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| Versions [RSS] | 0.1 |
|---|---|
| Dependencies | base (>=4.0.0.0 && <5), cal3d (>=0.1 && <0.2), OpenGL (>=2.2.3 && <3) [details] |
| Tested with | ghc ==6.10.1 |
| License | LicenseRef-LGPL |
| Author | Gregory D. Weber |
| Maintainer | let at = "@" in concat ["gdweber", at, "iue.edu"] |
| Category | Graphics, Animation |
| Home page | http://haskell.org/haskellwiki/Cal3d_animation |
| Uploaded | by GregoryWeber at 2009-06-27T22:26:13Z |
| Distributions | |
| Reverse Dependencies | 1 direct, 0 indirect [details] |
| Downloads | 1531 total (1 in the last 30 days) |
| Rating | (no votes yet) [estimated by Bayesian average] |
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| Status | Docs uploaded by user Build status unknown [no reports yet] |