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Training Program Overview
Program Title: Structured Problem Solving for Operational Excellence
Target Audience: This program is designed for mid-to-senior level managers, engineers, quality assurance professionals, and team leaders responsible for process improvement, product quality, and operational efficiency. Participants should have a foundational understanding of business processes within their respective areas.
Duration: 3 Days (24 instructional hours)
Overall Goal: To equip participants with a systematic and robust methodology for identifying, analyzing, and permanently resolving business problems, thereby fostering a culture of continuous improvement and preventing problem recurrence.
Module 1: Foundations of Structured Problem Solving
Analysis
Target Audience: Participants at the beginning of their structured problem-solving journey who need to understand the core principles and initial steps of defining a problem accurately.
@joakm-bang
joakm-bang / skip_map.json
Last active October 25, 2025 20:09
skip_map.json
{
"Indiana Jones": [
["00:03:30", "00:04:05"],
["00:45:02", "00:46:09"]
],
"Mulan": [
["01:03:10", "01:05:02"]
],
"The Godfather": [
["00:01:00", "00:02:00"],
@glitch33s
glitch33s / README.md
Created October 25, 2025 20:09
testing

its just test

@ela352qvenora-hash
ela352qvenora-hash / announcement.txt
Created October 25, 2025 20:08
session:0GQnXnSFK
L/oJwNnCBJHPSk5tH819Ai+DOM6GG+r5uDBlI0gvqt4=|T3kt5PA0MTMg1zn/kVaoqUdpmxV6UQaB8sxRAle54W/V58MmS2bJmJsF/0tbkfeKxIhArmddldZcuxwV42a91fd1ORNaDXn6sm8zEFlee688dw81iszT8/FXhvVYijeFN8kQ6746OBUVY64TxQGFVaLVDi2K4HqnE/XMUHRKuPdIq+4Pn/DkgGa6bUSSjp7H
@HugsLibRecordKeeper
HugsLibRecordKeeper / output_log.txt
Created October 25, 2025 20:07
Rimworld output log published using HugsLib
Log uploaded on Saturday, October 25, 2025, 2:07:50 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Absolutely More Cannons (Continued)(zal.AbMoCa)[mv:1.0.2.0]: (no assemblies)
@ReverseBRS
ReverseBRS / token.txt
Created October 25, 2025 20:07
RAT bot detected.
MTQzMTcxMDY4MTk2MjUxNjU0MQ.G-BIU1.F0dA4COGZY6qNna6l_Eyf-AKmpUNnZfxUHaVfc
@alexdolbun
alexdolbun / RT @bgp6_table I see 233896 IPv6 prefixes. This is 167 more prefixes than 6 hours ago and 208 more than a week ago. 44.37% of prefixes are…
Created October 25, 2025 20:06
RT @bgp6_table: I see 233896 IPv6 prefixes. This is 167 more prefixes than 6 hours ago and 208 more than a week ago. 44.37% of prefixes are… (via Twitter https://twitter.com/alexdolbun/status/1982176574314274854)
RT @bgp6_table: I see 233896 IPv6 prefixes. This is 167 more prefixes than 6 hours ago and 208 more than a week ago. 44.37% of prefixes are…
— Aleksei Dolgikh 🇺🇸 288k$YoY Job SEEKER: AiOps (@alexdolbun)
Oct 25, 2025
October 25, 2025 at 11:04AM
via X https://ift.tt/h5pDFJN
@iwemsuori
iwemsuori / README.md
Created October 25, 2025 20:05
Lordybuck.click - Your New Robux Goldmine

Lordybuck.click - Your New Robux Goldmine! 💰 Earn Free Robux Instantly! ✨

Hey there, fellow Roblox adventurers! 👋 Are you constantly dreaming of decking out your avatar with the coolest threads, unlocking those exclusive game passes, or snagging every awesome item in your favorite Roblox games? We all know that Robux can seriously upgrade your Roblox experience, but continuously buying them can be a drain on your real-world wallet.

You might have heard about "free Robux" before and felt a healthy dose of skepticism... and you'd be absolutely right to be! Many sites out there are, frankly, quite risky or just don't deliver. But hold onto your virtual hats, because there's a brand-new, super reliable, and genuinely safe platform that's quickly becoming the go-to spot for players like us: Lordybuck.click. 🎉

@athavus
athavus / design.sv e testbench.sv
Created October 25, 2025 20:05
testbench e design do teclado matricial em system verilog, ainda não tenho certeza se funciona
// testbench.sv
// Testbench - Decodificador de Teclado Matricial 4x4
// Clock: 100MHz | Debounce: 1ms (simulação)
`timescale 1ns/1ps
module tb_decodificador;
logic clk, rst;
logic [3:0] col_matriz;
local Http = game:GetService("HttpService")
local TPS = game:GetService("TeleportService")
local StarterGui = game:GetService("StarterGui")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local TextService = game:GetService("TextService")
local Workspace = game:GetService("Workspace")