GPUExternalTexture
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The GPUExternalTexture interface of the WebGPU API represents a wrapper object containing an HTMLVideoElement snapshot that can be used as a texture in GPU rendering operations.
A GPUExternalTexture object instance is created using GPUDevice.importExternalTexture().
Instance properties
Examples
In the WebGPU samples Video Uploading sample, a GPUExternalTexture object (created via a GPUDevice.importExternalTexture() call) is used as the value of a bind group entry resource, specified when creating a GPUBindGroup via a GPUDevice.createBindGroup() call:
// … const uniformBindGroup = device.createBindGroup({ layout: pipeline.getBindGroupLayout(0), entries: [ { binding: 1, resource: sampler, }, { binding: 2, resource: device.importExternalTexture({ source: video, }), }, ], }); // … Specifications
| Specification |
|---|
| WebGPU> # gpuexternaltexture> |
Browser compatibility
See also
- The WebGPU API