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Go 1.14 Overlapping Interfaces

What is the usefulness or change you will benefits from overlapping interfaces which will be release in Go 1.14?

https://github.com/golang/proposal/blob/master/design/6977-overlapping-interfaces.md

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Different55 • Edited

Finally can write this audio visualizer toolkit the way I wanted to. I wanted to do it like

type Node struct { Start() // Does any necessary startup tasks, mostly launching a // goroutine to handle input and output in the background. } // Outputs information type Source struct { Node ConnectOutput(Sink) // Connects this source's output to a Sink's input } // Consumes information type Sink struct { Node ConnectInput(Source) // Connect this sink's input to a Source's output } // Consumes and outputs information. type Pipe struct { Node Source Sink } 

Before, I can't remember what I had to do to work around it, but I ended up just giving up on the project. Sounds like it'll be time to pick it back up soon.