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Frank
Frank

Posted on • Originally published at levelup.gitconnected.com

This is Why Good Enough Software is Better Than Perfect

I used to lie awake at night thinking about my code.

  • Was that function elegant enough?
  • Could I refactor that module one more time?
  • Should I rebuild the entire architecture with the latest framework?

For a long time, I was trapped in perfectionism, something that so many developers today struggle with. We’ve been conditioned to believe that our code needs to be flawless, with zero bugs, clean architecture, and the newest technology stack. It’s a dangerous belief that can weaken progress and kill innovation.

The truth hit me during a particularly intense code review session. A senior architect, someone whose work I deeply respected, made a confession that changed everything. He said, “I’ve never written perfect code. Neither has anyone else in this room. That’s exactly why we’re successful.”

Beautiful code exists only on blog posts. ~Mosh Hamedani

I realized that perfectionism isn’t a virtue in software development—it’s a trap that keeps you from delivering real value to real people.


What Real Software Actually Looks Like

Software development is messier than the polished blog posts and conference talks would have you believe. That elegant code you admire in tutorials? It doesn’t exist in production. Real software is built by humans, under pressure, with changing requirements, evolving technologies, and tight deadlines.

Legacy code accumulates in some big IT firms codebases. Technical debt builds up faster. Different engineers, with different styles and skill levels, leave their fingerprints all over the codebase. This often results in software that works, that serves millions of users, that generates billions in revenue—but looks nothing like those examples you’ll probably see in your computer science textbooks.

This isn’t a failure of the industry. It’s just how software works in the real world. Once you accept this reality, you can start focusing on what actually matters.


What Exactly Is A “Good Enough” Software?

Many developers misunderstand what I mean by “good enough” software. I’m not talking about poorly written code or you trying to cut corners. I’m talking about strategic excellence — you knowing where to invest your perfectionist energy and where to embrace pragmatic solutions.

Good enough software is:

  • Functional: It solves the problem it was designed to solve
  • Maintainable: Future developers (including yourself) can understand and modify it
  • Reliable: It performs consistently under normal conditions
  • Valuable: It delivers real benefits to users

Good enough software is NOT:

  • Sloppy: Rushed code with no thought to consequences
  • Untested: Software without proper validation
  • Undocumented: Code that only its creator understands
  • Unmaintainable: Solutions that create more problems than they solve

Why Timing Beats Perfection

In the real world, software is a race against time, competition, and changing user needs.

While you’re fine-tuning the perfect solution, someone else is already shipping something that works. While you’re debating the “right” architecture, they’re learning from actual users. While you’re writing tests for edge cases that may never happen, they’re iterating in real time.

Take a look back at the smartphone wars. BlackBerry had better features on paper, superior email, physical keyboards, and more control. But while they were focused on perfecting what already worked, Apple shipped the iPhone with big limitations: no copy-paste, no third-party apps, and no 3G. And still, it changed everything. Why? Because it solved a problem users didn’t even know they had, and it kept evolving.

The magic of shipping early and iterating fast isn’t just in speed; it’s in learning. Each version brings insights. Each mistake teaches. That learning stacks up fast. And that compounding knowledge beats perfect-but-late every single time.


What Really Matters to People

Users don’t care about your code. They care about their problems being solved. They care about getting their job done, connecting with friends, or being entertained. Your nice and clean algorithm and architecture are invisible to them—and that’s exactly how it should be.

Real users are tolerant of imperfections when the core functionality works. They’ll forgive slow loading times if the app helps them accomplish their goals. They’ll overlook UI quirks if the software saves them time. They’ll even report bugs with patience if they believe in the product’s value.

But they won’t forgive delayed launches, missing features, or solutions that never ship because they’re “not ready yet.


Learning from Winners

The most successful software products in history were all imperfect when they launched. Windows, iPhone, Facebook, etc.

These products succeeded not because of their imperfections, but because their creators knew that getting real software into real hands beats polishing something no one can use. They learned, adapted, and improved after launch.


The Continuous Improvement Mindset

You don’t need to get it right the first time. You just need to get it working, then make it better.

  • Instead of stressing over every edge case, you focus on what most users actually do.
  • Instead of guessing at performance, you let real-world data guide your optimizations.
  • Instead of chasing perfection, you design with room to grow.

Every version you ship brings you closer to what your users really need. Every bug, every tweak, every bit of feedback—it’s all part of the process. Progress, not perfection. That’s how great software gets built.

To break free from perfectionism. Start with these practical strategies:

  1. Identify Your Core Value: Figure out the one thing your software has to get right, no compromises. That’s where your perfectionist energy should go. Everything else is secondary.
  2. Set “Good Enough.” Criteria: Know what done looks like, what users actually need, and what can wait. Not everything needs to be polished to shine.
  3. Time-box Your Perfectionism: Give yourself a fixed amount of time to polish and optimize. When the timer runs out, ship what you have.
  4. Embrace Technical Debt: Not all debt is bad. It’s okay to take shortcuts when you need to move fast, as long as you’re honest about it and plan to clean things up later.
  5. Create Feedback Loops: Build simple ways to get feedback early and often, whether it’s a quick user test or real-world usage. The sooner you hear what’s working (or not), the better you can adjust.

Try not to add features unless they’re requested by users.


The software industry needs more developers who understand that perfect is the enemy of good. We need builders who can ship functional solutions, gather feedback, learn from it, improve, and iterate rapidly. We need developers who understand that “good enough” isn’t laziness—it’s momentum.

Start today. Look at your current project: What part of it is already good enough to help someone? What is that tiny obsession that is slowing you down? Let it go. Ship the thing. Learn fast. Iterate smarter.

Your users are waiting.


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Frank

Version 1.0 Is ugly, And that’s the point