video game ep6. Logging in Unreal
objectives:
add an object in the scene
add a c++ class component
video game progress: - updated the default pawn for code manipulation - log the players' viewpoint - setup raycast debugging
video game ep6. Logging in Unreal
objectives:
add an object in the scene
add a c++ class component
video game progress: - updated the default pawn for code manipulation - log the players' viewpoint - setup raycast debugging For further actions, you may consider blocking this person and/or reporting abuse
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