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What Is “State” in JavaScript, and How to Use It in Your Projects

What Is “State” in JavaScript, and How to Use It in Your Projects

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9 min read
Day 21 coding games on my Android phone

Day 21 coding games on my Android phone

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1 min read
Dev Log 24 - Resurrection Protocol

Dev Log 24 - Resurrection Protocol

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4 min read
RealEngine, a handmade engine!

RealEngine, a handmade engine!

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1 min read
Taming Chaos: Stable Vehicle Suspensions with Async Physics in UE5

Taming Chaos: Stable Vehicle Suspensions with Async Physics in UE5

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1 min read
How to Build a Guess-the-Number Game in Node.js (Step by Step)

How to Build a Guess-the-Number Game in Node.js (Step by Step)

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4 min read
Day 19 of my 60-Day Game Dev On Android Challenge

Day 19 of my 60-Day Game Dev On Android Challenge

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1 min read
How to Build a Minesweeper CLI Game in Node.js (Part 1/3)

How to Build a Minesweeper CLI Game in Node.js (Part 1/3)

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6 min read
Day 20 of my 60-Day Game Dev On Android Challenge 🎮📱

Day 20 of my 60-Day Game Dev On Android Challenge 🎮📱

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1 min read
Weekly Update #10

Weekly Update #10

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1 min read
Microsoft Unveils Edge for Gaming on Windows 11: More Than Just a Browser

Microsoft Unveils Edge for Gaming on Windows 11: More Than Just a Browser

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2 min read
Arcade - 2D Game Development Library for python

Arcade - 2D Game Development Library for python

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1 min read
A Beginner's Guide to C++ Programming in Unreal Engine 5

A Beginner's Guide to C++ Programming in Unreal Engine 5

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11 min read
AI and the Game Developer: Partner or Replacement?

AI and the Game Developer: Partner or Replacement?

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6 min read
🕒 SUPERHOT + Unity = Developer Chaos (but in a fun way)

🕒 SUPERHOT + Unity = Developer Chaos (but in a fun way)

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1 min read
How Generative AI is Transforming Game Development Studios

How Generative AI is Transforming Game Development Studios

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4 min read
Unlock More FPS with Object Pooling

Unlock More FPS with Object Pooling

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5 min read
Building a Rock-Paper-Scissors Simulation with JavaScript: Animation, Logic, and Persistence

Building a Rock-Paper-Scissors Simulation with JavaScript: Animation, Logic, and Persistence

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1 min read
Good Boy (v1.0) Release: Bringing a Lovable Desktop Pet to Life

Good Boy (v1.0) Release: Bringing a Lovable Desktop Pet to Life

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3 min read
Game Dev Digest — Issue #299 - Terrain, NavMesh, Marketing, and more

Game Dev Digest — Issue #299 - Terrain, NavMesh, Marketing, and more

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7 min read
Summertime Saga: A Popular Adventure Game with Endless Fun

Summertime Saga: A Popular Adventure Game with Endless Fun

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2 min read
Astrocade: Instantly Create Games | AI Game Creation Platform

Astrocade: Instantly Create Games | AI Game Creation Platform

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1 min read
FFmpeg video Playback in Native WGPU

FFmpeg video Playback in Native WGPU

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15 min read
Title: Bridging the "Last Mile" for LSP: The Story of My Custom blink.cmp Source for Neovim + Unreal Engine

Title: Bridging the "Last Mile" for LSP: The Story of My Custom blink.cmp Source for Neovim + Unreal Engine

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3 min read
Weekly Update #9

Weekly Update #9

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2 min read
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