func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). guard let _ = (scene as? UIWindowScene) else { return } window?.overrideUserInterfaceStyle = .light }
add only
window?.overrideUserInterfaceStyle = .light
into function scene in SceneDelegate.select Product -> Clean Buil Folder
Now Just run you project again.
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