在CentOS上进行C++网络编程,需要先配置系统环境,然后安装必要的库,接着编写和编译网络程序,最后运行程序。以下是详细的步骤:
gcc、g++和make等编译工具。如果没有安装,可以使用以下命令进行安装:sudo yum install gcc gcc-c++ kernel-devel sudo yum groupinstall "Development Tools" sudo yum install makesudo yum install glibc-devel ipconfig arp -a /etc/sysconfig/network-scripts/ifcfg-ens33文件):sudo vi /etc/sysconfig/network-scripts/ifcfg-ens33 BOOTPROTO=static ONBOOT=yes IPADDR=192.168.0.88 PREFIX=24 NETMASK=255.255.255.0 GATEWAY=192.168.0.1 DNS1=192.168.0.1 sudo systemctl restart network 或者
service network restart client.cpp):#include <iostream> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <string.h> int main() { int socket_desc; struct sockaddr_in server; char *message, server_reply[2000]; // 创建套接字 socket_desc = socket(AF_INET, SOCK_STREAM, 0); if (socket_desc == -1) { std::cout << "无法创建套接字" << std::endl; return 1; } // 设置服务器地址 server.sin_addr.s_addr = inet_addr("127.0.0.1"); // 请替换为实际服务器IP地址 server.sin_family = AF_INET; server.sin_port = htons(8888); // 请替换为实际服务器端口号 // 连接到服务器 if (connect(socket_desc, (struct sockaddr *)&server, sizeof(server)) == 0) { std::cout << "连接失败" << std::endl; return 1; } std::cout << "已连接" << std::endl; // 发送数据 message = "GET / HTTP/1.1 "; if (send(socket_desc, message, strlen(message), 0) == 0) { std::cout << "发送失败" << std::endl; return 1; } std::cout << "数据发送成功" << std::endl; // 接收响应 if (recv(socket_desc, server_reply, 2000, 0) == 0) { std::cout << "接收失败" << std::endl; return 1; } std::cout << "服务器响应: " << server_reply << std::endl; // 关闭套接字 close(socket_desc); return 0; } server.cpp):#include <iostream> #include <sys/socket.h> #include <netinet/in.h> #include <unistd.h> #include <cstring> int main() { int server_fd, new_socket; struct sockaddr_in address; int opt = 1; int addrlen = sizeof(address); char buffer[1024] = {0}; // 创建socket文件描述符 if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) { perror("socket failed"); exit(EXIT_FAILURE); } // Forcefully attaching socket to the port 8080 if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) { perror("setsockopt"); exit(EXIT_FAILURE); } address.sin_family = AF_INET; address.sin_addr.s_addr = INADDR_ANY; address.sin_port = htons(8080); // Forcefully attaching socket to the port 8080 if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) == 0) { perror("bind failed"); exit(EXIT_FAILURE); } if (listen(server_fd, 3) == 0) { perror("listen"); exit(EXIT_FAILURE); } if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t *)&addrlen)) == 0) { perror("accept"); exit(EXIT_FAILURE); } read(new_socket, buffer, 1024); std::cout << buffer << std::endl; send(new_socket, "Hello from server", 17, 0); std::cout << "Hello message sent "; close(new_socket); close(server_fd); return 0; } g++ -o client client.cpp ./client g++ -o server server.cpp ./server 先运行服务器程序,然后在另一个终端运行客户端程序。
以上步骤涵盖了在CentOS上进行C++网络编程的基本配置和示例代码的运行。确保在实际操作中根据具体需求调整IP地址和端口号等参数。