在Linux下使用C++进行网络编程,通常会涉及到套接字(socket)编程。以下是基本步骤和示例代码,用于创建一个简单的TCP服务器和客户端。
#include <iostream> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <cstring> int sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) { std::cerr << "Error opening socket" << std::endl; return -1; } struct sockaddr_in server_addr; memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_port = htons(12345); // 选择一个端口 server_addr.sin_addr.s_addr = INADDR_ANY; // 监听所有网络接口 if (bind(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) { std::cerr << "Error binding socket" << std::endl; close(sockfd); return -1; } if (listen(sockfd, 5) < 0) { std::cerr << "Error listening on socket" << std::endl; close(sockfd); return -1; } struct sockaddr_in client_addr; socklen_t client_addr_size = sizeof(client_addr); int client_sockfd = accept(sockfd, (struct sockaddr*)&client_addr, &client_addr_size); if (client_sockfd < 0) { std::cerr << "Error accepting connection" << std::endl; close(sockfd); return -1; } const char* message = "Hello, client!"; send(client_sockfd, message, strlen(message), 0); char buffer[1024]; memset(buffer, 0, sizeof(buffer)); recv(client_sockfd, buffer, sizeof(buffer), 0); std::cout << "Received message: " << buffer << std::endl; close(client_sockfd); close(sockfd); 客户端代码将连接到服务器,接收消息,并发送响应。
int sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) { std::cerr << "Error opening socket" << std::endl; return -1; } struct sockaddr_in server_addr; memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_port = htons(12345); // 服务器端口 inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr); // 服务器IP地址 if (connect(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) { std::cerr << "Error connecting to server" << std::endl; close(sockfd); return -1; } char buffer[1024]; memset(buffer, 0, sizeof(buffer)); recv(sockfd, buffer, sizeof(buffer), 0); std::cout << "Received message: " << buffer << std::endl; const char* response = "Hello, server!"; send(sockfd, response, strlen(response), 0); close(sockfd); 使用g++编译服务器和客户端代码:
g++ -o server server.cpp g++ -o client client.cpp 运行服务器:
./server 在另一个终端运行客户端:
./client 这将创建一个简单的TCP服务器和客户端通信示例。在实际应用中,你可能需要处理多个客户端连接、错误处理、数据序列化等问题。此外,还有其他网络库如Boost.Asio可以简化网络编程。