在Ubuntu下进行C++网络编程,通常会使用套接字(socket)API。以下是实现一个简单的TCP客户端和服务器的基本步骤:
首先,确保你的系统上安装了必要的开发库。对于C++网络编程,通常需要安装libsocket和libnetinet等库。你可以使用以下命令来安装这些库:
sudo apt-get update sudo apt-get install build-essential server.cpp)#include <iostream> #include <cstring> #include <sys/socket.h> #include <netinet/in.h> #include <unistd.h> int main() { int server_fd, new_socket; struct sockaddr_in address; int opt = 1; int addrlen = sizeof(address); char buffer[1024] = {0}; // 创建套接字文件描述符 if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) { perror("socket failed"); exit(EXIT_FAILURE); } // 设置套接字选项 if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) { perror("setsockopt"); exit(EXIT_FAILURE); } // 绑定套接字到端口 address.sin_family = AF_INET; address.sin_addr.s_addr = INADDR_ANY; address.sin_port = htons(8080); if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) { perror("bind failed"); exit(EXIT_FAILURE); } // 监听连接 if (listen(server_fd, 3) < 0) { perror("listen"); exit(EXIT_FAILURE); } // 接受连接 if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) { perror("accept"); exit(EXIT_FAILURE); } // 读取数据 read(new_socket, buffer, 1024); std::cout << "Message from client: " << buffer << std::endl; // 发送响应 send(new_socket, "Hello from server", 17, 0); std::cout << "Hello message sent\n"; // 关闭套接字 close(new_socket); close(server_fd); return 0; } client.cpp)#include <iostream> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <string.h> int main() { int sock = 0; struct sockaddr_in serv_addr; char buffer[1024] = {0}; // 创建套接字文件描述符 if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) { std::cout << "\n Socket creation error \n"; return -1; } serv_addr.sin_family = AF_INET; serv_addr.sin_port = htons(8080); // 将IPv4地址从文本转换为二进制形式 if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) { std::cout << "\nInvalid address/ Address not supported \n"; return -1; } // 连接到服务器 if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) { std::cout << "\nConnection Failed \n"; return -1; } // 发送数据 send(sock, "Hello from client", 17, 0); std::cout << "Hello message sent\n"; // 读取响应 read(sock, buffer, 1024); std::cout << "Message from server: " << buffer << std::endl; // 关闭套接字 close(sock); return 0; } g++ -o server server.cpp g++ -o client client.cpp ./server 在另一个终端中运行客户端:
./client 你应该会看到服务器和客户端之间的通信。服务器会接收客户端发送的消息,并发送一个响应。
通过以上步骤,你可以在Ubuntu下使用C++进行基本的网络编程。