在C#中处理异步开发中的网络延迟,通常需要考虑以下几个方面:
下面是一个简单的示例,展示了如何使用C#的async和await关键字处理网络延迟:
using System; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; class Program { static async Task Main(string[] args) { string host = "example.com"; int port = 80; try { using (TcpClient client = new TcpClient()) { await client.ConnectAsync(host, port); string request = "GET / HTTP/1.1\r\nHost: " + host + "\r\n\r\n"; byte[] requestBytes = Encoding.ASCII.GetBytes(request); await client.GetStream().WriteAsync(requestBytes, 0, requestBytes.Length); StringBuilder response = new StringBuilder(); byte[] buffer = new byte[1024]; int bytesRead; do { bytesRead = await client.GetStream().ReadAsync(buffer, 0, buffer.Length); response.Append(Encoding.ASCII.GetString(buffer, 0, bytesRead)); } while (bytesRead > 0); Console.WriteLine(response.ToString()); } } catch (Exception ex) { Console.WriteLine("Error: " + ex.Message); } } } 在这个示例中,我们使用async和await关键字来异步地连接到TCP服务器并发送HTTP请求。当接收到服务器的响应时,我们将响应内容输出到控制台。这个示例没有实现超时和重试机制,你可以根据需要进行扩展。