在Linux环境下使用C++进行图形界面开发,可以选择多种库和框架。以下是一些常用的图形界面库和框架:
Qt:
sudo apt-get update sudo apt-get install qt5-default  #include <QApplication> #include <QMainWindow> #include <QPushButton> #include <QMessageBox> int main(int argc, char *argv[]) { QApplication app(argc, argv); QMainWindow window; QPushButton *button = new QPushButton("Click Me", &window); button->setGeometry(100, 100, 100, 30); QObject::connect(button, SIGNAL(clicked()), &window, SLOT(close())); window.show(); return app.exec(); }  GTK+:
sudo apt-get update sudo apt-get install libgtk-3-dev  #include <gtk/gtk.h> static void activate(GtkApplication *app, gpointer user_data) { GtkWidget *window; GtkWidget *button; window = gtk_application_window_new(app); gtk_window_set_title(GTK_WINDOW(window), "Hello, GTK+"); gtk_window_set_default_size(GTK_WINDOW(window), 200, 200); button = gtk_button_new_with_label("Click Me"); gtk_container_add(GTK_CONTAINER(window), button); g_signal_connect(button, "clicked", G_CALLBACK(gtk_main_quit), NULL); gtk_widget_show_all(window); } int main(int argc, char **argv) { GtkApplication *app; int status; app = gtk_application_new("org.gtk.example", G_APPLICATION_FLAGS_NONE); g_signal_connect(app, "activate", G_CALLBACK(activate), NULL); status = g_application_run(G_APPLICATION(app), argc, argv); g_object_unref(app); return status; }  wxWidgets:
sudo apt-get update sudo apt-get install libwxgtk3.0-dev  #include <wx/wx.h> class MyApp : public wxApp { public: virtual bool OnInit() { MyFrame *frame = new MyFrame("wxWidgets Example"); frame->Show(true); return true; } }; class MyFrame : public wxFrame { public: MyFrame(const wxString& title) : wxFrame(nullptr, wxID_ANY, title) {} }; IMPLEMENT_APP(MyApp)  FLTK:
sudo apt-get update sudo apt-get install libfltk1.3-dev  #include <FL/Fl.H> #include <FL/Fl_Window.H> #include <FL/Fl_Button.H> int main(int argc, char **argv) { Fl_Window *window = new Fl_Window(300, 200, "Hello, FLTK!"); Fl_Button *button = new Fl_Button(100, 100, "Click Me!"); button->callback(callback, window); window->show(argc, argv); return Fl::run(); } void callback(Fl_Widget *w, void *data) { Fl_Window *window = (Fl_Window*)data; window->label("Hello, FLTK!"); }  选择哪个库取决于你的具体需求,比如性能、易用性、跨平台支持等。