在C#中,多线程访问同一个变量需要使用同步机制来确保数据的一致性和完整性。有多种方法可以实现同步,以下是一些常见的方法:
private readonly object _lockObject = new object(); private int _sharedVariable; public void UpdateSharedVariable(int value) { lock (_lockObject) { _sharedVariable = value; } } public int GetSharedVariable() { lock (_lockObject) { return _sharedVariable; } } private readonly object _lockObject = new object(); private int _sharedVariable; public void UpdateSharedVariable(int value) { Monitor.Enter(_lockObject); try { _sharedVariable = value; } finally { Monitor.Exit(_lockObject); } } public int GetSharedVariable() { Monitor.Enter(_lockObject); try { return _sharedVariable; } finally { Monitor.Exit(_lockObject); } } private readonly SemaphoreSlim _semaphore = new SemaphoreSlim(1, 1); private int _sharedVariable; public void UpdateSharedVariable(int value) { _semaphore.Wait(); try { _sharedVariable = value; } finally { _semaphore.Release(); } } public int GetSharedVariable() { _semaphore.Wait(); try { return _sharedVariable; } finally { _semaphore.Release(); } } private readonly ReaderWriterLockSlim _lock = new ReaderWriterLockSlim(); private int _sharedVariable; public void UpdateSharedVariable(int value) { _lock.EnterWriteLock(); try { _sharedVariable = value; } finally { _lock.ExitWriteLock(); } } public int GetSharedVariable() { _lock.EnterReadLock(); try { return _sharedVariable; } finally { _lock.ExitReadLock(); } } 这些方法都可以确保在同一时间只有一个线程可以访问共享变量。你可以根据自己的需求选择合适的方法。