在 OpenCASCADE C# 中进行装配设计,你需要遵循以下步骤:
using OpenCasCade; using TopoDS; using BRepBuilderAPI; using BRepPrimAPI; using BRepFilletAPI; using GCE2d; using GCad; using GCont; using GBend; using GConic; using GEntity; using GEdge; using GFinish; using GFrustum; using GGInt; using GImage; using GLine; using GPar; using GPoint; using GPos; using GRay; using GSolid; using GTool; using GTransf; using GVec; TopoDS_Shape cube = BRepPrimAPI_MakeBox(gp_Pnt(0, 0, 0), gp_Pnt(1, 1, 1)); BRepBuilderAPI_Assembly assembly = new BRepBuilderAPI_Assembly(); assembly.Add(cube); TopoDS_Shape sphere = BRepPrimAPI_MakeSphere(gp_Pnt(0.5, 0.5, 0.5), 0.5); BRepFilletAPI_MakeFillet fillet = new BRepFilletAPI_MakeFillet(cube, sphere); TopoDS_Shape result = fillet.Shape(); TopoDS_Iterator it(result); for (; it.More(); it.Next()) { TopoDS_Shape shape = it.Current(); // 处理形状 } double volume = BRepGProp.Volume(result); Console.WriteLine("Volume: " + volume); BRepTools_Export export = new BRepTools_Export(result, "C:\\output\\assembly.STEP"); export.SetPrecision(0.01); export.Export(); 这些步骤只是 OpenCASCADE C# 装配设计的基本概述。你可以根据具体需求对这些步骤进行扩展和调整。在实际项目中,你可能需要处理更复杂的几何体和装配操作。建议查阅 OpenCASCADE 官方文档以获取更详细的信息和示例。