How to set Android Toast duration longer than Toast.LENGTH_LONG using Kotlin?



This example demonstrates how to set Android Toast duration longer than Toast.LENGTH_LONG using Kotlin.

Step 1 − Create a new project in Android Studio, go to File? New Project and fill all required details to create a new project.

Step 2  − Add the following code to res/layout/activity_main.xml.

<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools"    android:layout_width="match_parent"    android:layout_height="match_parent"    tools:context=".MainActivity">    <TextView       android:layout_width="wrap_content"       android:layout_height="wrap_content"       android:layout_centerHorizontal="true"       android:layout_marginTop="50dp"       android:text="Tutorials Point"       android:textAlignment="center"       android:textColor="@android:color/holo_green_dark"       android:textSize="32sp"       android:textStyle="bold" />    <Button       android:layout_width="wrap_content"       android:layout_height="wrap_content"       android:layout_centerInParent="true"       android:text="Display Toast"       android:onClick="showToast"       android:textColor="@android:color/background_dark" /> </RelativeLayout>

Step 3 − Add the following code to src/MainActivity.kt

import android.os.Bundle import android.os.CountDownTimer import android.view.View import android.widget.Toast import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity() {    private lateinit var mToastToShow: Toast    override fun onCreate(savedInstanceState: Bundle?) {       super.onCreate(savedInstanceState)       setContentView(R.layout.activity_main)       title = "KotlinApp"    }    fun showToast(view: View) {       val toastDurationInMilliSeconds = 10000       mToastToShow = Toast.makeText(this, "Hello world, I am a toast.", Toast.LENGTH_LONG)       val toastCountDown: CountDownTimer       toastCountDown = object : CountDownTimer(toastDurationInMilliSeconds.toLong(), 5000 /*Tick       duration*/) {          override fun onTick(millisUntilFinished: Long) {             mToastToShow.show()          }          override fun onFinish() {             mToastToShow.cancel()          }       }       mToastToShow.show()       toastCountDown.start()    } }

Step 4 − Add the following code to androidManifest.xml

<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.q1">    <application       android:allowBackup="true"       android:icon="@mipmap/ic_launcher"       android:label="@string/app_name"       android:roundIcon="@mipmap/ic_launcher_round"       android:supportsRtl="true"       android:theme="@style/AppTheme">       <activity android:name=".MainActivity">          <intent-filter>             <action android:name="android.intent.action.MAIN" />             <category android:name="android.intent.category.LAUNCHER" />          </intent-filter>       </activity>    </application> </manifest>

Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen


Updated on: 2020-05-26T06:20:20+05:30

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