How to get free size of internal/external memory in Android App using Kotlin?



This example demonstrates how to get free size of internal/external memory in Android App using Kotlin.

Step 1 − Create a new project in Android Studio, go to File? New Project and fill all required details to create a new project.

Step 2 − Add the following code to res/layout/activity_main.xml.

<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"    xmlns:tools="http://schemas.android.com/tools"    android:layout_width="match_parent"    android:layout_height="match_parent"    tools:context=".MainActivity">    <TextView       android:layout_width="wrap_content"       android:layout_height="wrap_content"       android:layout_centerHorizontal="true"       android:layout_marginTop="50dp"       android:text="Tutorials Point"       android:textAlignment="center"       android:textColor="@android:color/holo_green_dark"       android:textSize="32sp"       android:textStyle="bold" />    <TextView       android:id="@+id/textView"       android:layout_width="match_parent"       android:layout_height="wrap_content"       android:layout_centerInParent="true"       android:textAlignment="center"       android:textColor="@android:color/background_dark"       android:textSize="24sp"       android:textStyle="bold" /> </RelativeLayout>

Step 3 − Add the following code to src/MainActivity.kt

import android.os.Bundle import android.os.Environment import android.os.StatFs import android.widget.TextView import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity() {    lateinit var textView: TextView    override fun onCreate(savedInstanceState: Bundle?) {       super.onCreate(savedInstanceState)       setContentView(R.layout.activity_main)       title = "KotlinApp"       textView = findViewById(R.id.textView)       val stat = StatFs(Environment.getExternalStorageDirectory().getPath())       val bytesAvailable: Long       bytesAvailable = stat.blockSizeLong * stat.availableBlocksLong       val megAvailable = bytesAvailable / (1024 * 1024)       textView.text = "Available Internal/External free Space: " + megAvailable + "MB"    } }

Step 4 − Add the following code to androidManifest.xml

<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.q1">    <application       android:allowBackup="true"       android:icon="@mipmap/ic_launcher"       android:label="@string/app_name"       android:roundIcon="@mipmap/ic_launcher_round"       android:supportsRtl="true"       android:theme="@style/AppTheme">       <activity android:name=".MainActivity">          <intent-filter>             <action android:name="android.intent.action.MAIN" />             <category android:name="android.intent.category.LAUNCHER" />          </intent-filter>       </activity>    </application> </manifest>

Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen


Updated on: 2020-05-26T06:31:24+05:30

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