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lines changed Original file line number Diff line number Diff line change 44This repo is a testing ground for Unity's ECS system. It will contain examples for key systems such as movement and lifetime systems.
55Hopefully it helps others taking the first step into the realm of "Performance by Default"...
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7+ ## Preview
8+ ![ Youtube Link] ( https://i.imgur.com/xtVkaqV.png )
9+ https://www.youtube.com/watch?v=nqOs8C-LRIE
10+
711## Instructions
812There is only one scene in the project. The boostrap file handles the creation of entities (for now) with multiple settings.
913While most values are random within a given range, the settings exposed to the inspector are used for testing workload specifically.
@@ -43,8 +47,10 @@ While most values are random within a given range, the settings exposed to the i
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4549## Future Additions
46- - Utilize batch instantions and batch destruction
47- - Implement Batch Raycast System for hit detection
50+ - Utilize batch instantiations and batch destruction
51+ - Implement Batch Raycast System for Hit Detection
52+ 1 . Setup Hit System (Setups data for batch raycast)
53+ 2 . Hit System (Perform Batch Raycast/Hits)
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5056## From ckendal3
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