1. Definition
The Mediator pattern provides a unified interface to a set of interfaces in a subsystem, thereby promoting loose coupling by keeping objects from referring to each other explicitly. Instead of objects communicating directly with each other, they communicate through the mediator.
2. Problem Statement
Consider a complex system with many interacting components. Direct communication between components leads to tight coupling, making the system hard to maintain, understand, and extend.
3. Solution
Introduce a mediator object that centralizes external communications. Instead of components communicating directly, they send and receive messages through the mediator.
4. Real-World Use Cases
1. Air traffic control centers mediating communication between planes.
2. Chat rooms where users send messages to the room, and the room broadcasts to all participants.
3. GUI where buttons and input fields communicate via a form object.
5. Implementation Steps
1. Define a Mediator protocol which will declare methods for communicating with colleagues.
2. Create concrete Mediator classes.
3. Define Colleague classes which will communicate through the mediator.
6. Implementation in Swift Programming
// 1. Mediator Protocol protocol Mediator { func send(message: String, colleague: Colleague) } // 2. Concrete Mediator class ConcreteMediator: Mediator { private var colleagues: [Colleague] = [] func register(colleague: Colleague) { colleagues.append(colleague) } func send(message: String, colleague: Colleague) { for c in colleagues where c !== colleague { c.receive(message: message) } } } // 3. Colleague Protocol & Concrete Colleague protocol Colleague: AnyObject { var mediator: Mediator { get } func receive(message: String) } class ConcreteColleague: Colleague { let mediator: Mediator init(mediator: Mediator) { self.mediator = mediator } func send(message: String) { mediator.send(message: message, colleague: self) } func receive(message: String) { print("Received: \(message)") } } // 4. Using the Mediator let mediator = ConcreteMediator() let colleague1 = ConcreteColleague(mediator: mediator) let colleague2 = ConcreteColleague(mediator: mediator) mediator.register(colleague: colleague1) mediator.register(colleague: colleague2) colleague1.send(message: "Hello from Colleague 1!")
Output:
Received: Hello from Colleague 1!
Explanation:
1. We defined a Mediator protocol and a concrete implementation, ConcreteMediator.
2. ConcreteMediator keeps track of colleagues and broadcasts messages to all of them except the sender.
3. Colleague classes send and receive messages but do so through the mediator rather than directly with each other.
7. When to use?
Use the Mediator pattern when:
1. A set of objects communicate in well-defined but complex ways, and you want to avoid tight coupling.
2. Reusing an object is difficult because it communicates with many other objects.
3. Communication logic is distributed among several objects and should be centralized.
Design Pattern Related Swift Examples:
Swift Hello World Program Swift Program to Add Two Numbers Swift Program to Subtract Two Numbers Swift Program to Multiply Two Numbers Swift Program to Divide Two Numbers Swift Program to Find Remainder Swift Program to Check Even or Odd Swift Program to Find Factorial of a Number Swift Program to Generate Fibonacci Series Swift Program to Swap Two Numbers Without Using Temporary Variable Swift Program to Find Largest Among Three Numbers Swift Program to Calculate the Area of a Circle Swift Program to Reverse a Number Swift Program to Make a Simple Calculator Swift Program to Check Palindrome Swift Program to Count Number of Digits in an Integer Swift Program to Sum of Natural Numbers Swift Program to Display Times Table Swift Program to Check Prime Number Swift Program to Find LCM Swift Program to Find GCD Swift Program to Find the Power of a Number Swift Program to Split a String into Words Swift Program to Check Leap Year Swift Program to Join Two Strings Swift Program to Check Armstrong Number Swift Program to Find Sum of Array Elements Swift Program to Find the Largest Element of an Array Swift Program to Perform Matrix Addition Swift Program to Transpose a Matrix Swift Program to Multiply Two Matrices Swift Program to Find Length of a String Swift Program to Copy One String to Another String Swift Program to Concatenate Two Strings Swift Program to Search for a Character in a String Swift Program to Count Frequency of a Character in String Swift Program to Create a Simple Class and Object Swift Program to Implement Inheritance Swift Program to Handle Simple Exceptions Swift Variables and Constants Example Swift Data Types (Int, Double, String) Example Swift Optionals and Optional Binding Example Swift Tuples Example Swift Array Example Swift Dictionary Example Swift Set Example Swift Closures Example Swift Enums Example Swift Structures Example Swift Properties (Stored, Computed) Example Swift Methods (Instance, Type) Example Swift Subscripts Example Swift Inheritance and Overriding Example Swift Protocols Example Swift Extensions Example Swift Generics and Generic Functions Example Swift Error Handling with Do-Catch Example Swift Guard Statement Example Swift Defer Statement Example Swift Type Casting (as, is, as?) Example Swift Access Control Example Swift Attributes (@available, @discardableResult) Example Swift Pattern Matching Example Swift Switch Statement and Cases Example Swift For-In Loop Example Swift While and Repeat-While Loops Example Swift Conditional Statements (If, If-Else, Ternary) Example Swift Operators Example Swift Memory Management Example Swift Strong, Weak, and Unowned References Example Swift Initialization and Deinitialization Example Swift Protocol-Oriented Programming Example Swift Nested Types Example Swift Type Aliases Example Swift Dynamic Member Lookup Example Swift Lazy Stored Properties Example Swift KeyPaths Example Swift String Manipulation and Methods Example Swift Regular Expressions Example Swift
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